This test is currently completely broken. It uses names defined in
GL_OES_texture_storage_multisample_2d_array without adding a #extension
directive or a config requirement. It also doesn't declare precision.

Signed-off-by: Dylan Baker <[email protected]>
cc: [email protected]
---
 .../glsl-es-3.10/compiler/all-functions.vert              | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git 
a/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.vert
 
b/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.vert
index cc188ab..e1b154d 100644
--- 
a/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.vert
+++ 
b/tests/spec/ext_shader_samples_identical/glsl-es-3.10/compiler/all-functions.vert
@@ -1,18 +1,19 @@
 // [config]
 // expect_result: pass
 // glsl_version: 3.10
-// require_extensions: GL_EXT_shader_samples_identical
+// require_extensions: GL_EXT_shader_samples_identical 
GL_OES_texture_storage_multisample_2d_array
 // [end config]
 
 #version 310 es
 #extension GL_EXT_shader_samples_identical: require
+#extension GL_OES_texture_storage_multisample_2d_array: require
 
-uniform sampler2DMS s1;
-uniform isampler2DMS s2;
-uniform usampler2DMS s3;
-uniform sampler2DMSArray s4;
-uniform isampler2DMSArray s5;
-uniform usampler2DMSArray s6;
+uniform mediump sampler2DMS s1;
+uniform mediump isampler2DMS s2;
+uniform mediump usampler2DMS s3;
+uniform mediump sampler2DMSArray s4;
+uniform mediump isampler2DMSArray s5;
+uniform mediump usampler2DMSArray s6;
 
 flat out ivec2 data;
 
-- 
2.9.3

_______________________________________________
Piglit mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to