Because the variable use_dynamic_offsets is true in this block, the resource descriptor to be updated is actually a dynamic uniform buffer.
Fixes: * stress.lots-of-surface-state.vs.dynamic * stress.lots-of-surface-state.fs.dynamic Signed-off-by: Nanley Chery <[email protected]> --- src/tests/stress/lots-of-surface-state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/tests/stress/lots-of-surface-state.c b/src/tests/stress/lots-of-surface-state.c index c37e9b6..9a55bdf 100644 --- a/src/tests/stress/lots-of-surface-state.c +++ b/src/tests/stress/lots-of-surface-state.c @@ -230,7 +230,7 @@ test_lots_of_surface_state(VkShaderModule vs, VkShaderModule fs, .dstBinding = 0, .dstArrayElement = 0, .descriptorCount = 12, - .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, .pBufferInfo = buffer_info, }, }, 0, NULL); -- 2.9.0 _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
