Ilia Mirkin <[email protected]> writes:

> On Fri, May 22, 2015 at 8:37 PM, Ilia Mirkin <[email protected]> wrote:
>> This causes an assert failure in mesa and it doesn't seem like this test
>> is designed for depth/stencil formats.
>>
>> Signed-off-by: Ilia Mirkin <[email protected]>
>> ---
>>
>> Ian, I know you're rewriting half these tests... feel free to fold this
>> into your series if you like.
>>
>>  tests/spec/arb_direct_state_access/gettextureimage-formats.c | 3 ++-
>>  1 file changed, 2 insertions(+), 1 deletion(-)
>>
>> diff --git a/tests/spec/arb_direct_state_access/gettextureimage-formats.c 
>> b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> index e2d637c..ce25205 100644
>> --- a/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> +++ b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> @@ -462,7 +462,8 @@ supported_format_set(const struct test_desc *set)
>>                  set->format == ext_packed_depth_stencil ||
>>                  set->format == arb_texture_rg_int ||
>>                  set->format == arb_depth_texture ||
>> -                set->format == arb_depth_buffer_float) {
>> +                set->format == arb_depth_buffer_float ||
>> +                set->format == arb_texture_stencil8) {
>>                 /*
>>                  * texture_integer requires a fragment shader, different
>>                  * glTexImage calls.  Depth/stencil formats not implemented.
>> --
>> 2.3.6
>>
>
> I recently got a conflict while rebasing this which reminded me that I
> still hadn't pushed this... any objections?

If we've got a test triggering a Mesa assertion, and this is the only
test doing so, making the test just not trigger the assertion seems bad.

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