On 03/17/2015 03:21 PM, Dylan Baker wrote:
> Reviewed-by: Dylan Baker <[email protected]>
> 
> Does this change the result of any of these tests for you?

It did not, but I just ran it on my local machine.  I should have
mentioned that in the commit message.

> On Tue, Mar 17, 2015 at 02:51:31PM -0700, Ian Romanick wrote:
>> From: Ian Romanick <[email protected]>
>>
>> Trivial.
>>
>> Signed-off-by: Ian Romanick <[email protected]>
>> ---
>>  .../glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test  | 2 
>> +-
>>  .../glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test  | 2 
>> +-
>>  .../glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test  | 2 
>> +-
>>  3 files changed, 3 insertions(+), 3 deletions(-)
>>
>> diff --git 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>>  
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> index 2ac9224..18d8bf7 100644
>> --- 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> +++ 
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-0.0-neg-1.0.shader_test
>> @@ -1,7 +1,7 @@
>>  [require]
>>  GLSL >= 1.10
>>  
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>  
>>  [fragment shader]
>>  void main()
>> diff --git 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>>  
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> index b4e6360..7193e4d 100644
>> --- 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> +++ 
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-1.0-neg-1.0.shader_test
>> @@ -1,7 +1,7 @@
>>  [require]
>>  GLSL >= 1.10
>>  
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>  
>>  [fragment shader]
>>  void main()
>> diff --git 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>>  
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> index 47a1eda..363b3ca 100644
>> --- 
>> a/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> +++ 
>> b/tests/spec/glsl-1.10/execution/fs-frontfacing-ternary-neg-1.0-1.0.shader_test
>> @@ -1,7 +1,7 @@
>>  [require]
>>  GLSL >= 1.10
>>  
>> -[vertex shader passthrough
>> +[vertex shader passthrough]
>>  
>>  [fragment shader]
>>  void main()
>> -- 
>> 2.1.0
>>
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