On Fri, Mar 14, 2014 at 01:23:22PM +0200, Tapani P?lli wrote: > v2: fix style issues, use asprintf (Topi, Anuj) > > Signed-off-by: Tapani Pälli <[email protected]> > --- > tests/all.py | 1 + > .../CMakeLists.gl.txt | 1 + > .../arb_explicit_uniform_location/loc-boundaries.c | 104 > +++++++++++++++++++++ > 3 files changed, 106 insertions(+) > create mode 100644 tests/spec/arb_explicit_uniform_location/loc-boundaries.c > > diff --git a/tests/all.py b/tests/all.py > index 6642019..25ec0ea 100644 > --- a/tests/all.py > +++ b/tests/all.py > @@ -1925,6 +1925,7 @@ import_glsl_parser_tests(arb_explicit_uniform_location, > os.path.join(testsDir, 'spec', > 'arb_explicit_uniform_location'), > ['']) > add_plain_test(arb_explicit_uniform_location, > 'arb_explicit_uniform_location-minmax') > +add_plain_test(arb_explicit_uniform_location, > 'arb_explicit_uniform_location-boundaries') > > arb_texture_buffer_object = Group() > spec['ARB_texture_buffer_object'] = arb_texture_buffer_object > diff --git a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt > b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt > index 2bac595..e871ca1 100644 > --- a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt > +++ b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt > @@ -10,3 +10,4 @@ link_libraries ( > ) > > piglit_add_executable (arb_explicit_uniform_location-minmax minmax.c) > +piglit_add_executable (arb_explicit_uniform_location-boundaries > loc-boundaries.c) > diff --git a/tests/spec/arb_explicit_uniform_location/loc-boundaries.c > b/tests/spec/arb_explicit_uniform_location/loc-boundaries.c > new file mode 100644 > index 0000000..1dc1060 > --- /dev/null > +++ b/tests/spec/arb_explicit_uniform_location/loc-boundaries.c > @@ -0,0 +1,104 @@ > +/* > + * Copyright © 2014 Intel Corporation > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the next > + * paragraph) shall be included in all copies or substantial portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > + * IN THE SOFTWARE. > + */ > + > +/** > + * \file loc-boundaries.c > + * > + * Tests the boundary values for uniform locations, this is a positive test > + * for the locations, every check here is expected to pass. > + * > + * https://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt > + * > + * Specification states : "Valid locations for default-block uniform variable > + * locations are in the range of 0 to the > + * implementation-defined maximum number of uniform > + * locations." > + * > + * This test tests 0, MAX and a single value in between, shader contains > + * also uniform without explicit location to see that it does not affect > + * getting the wanted locations. > + */ > +#include "piglit-util-gl-common.h" > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + > + config.supports_gl_compat_version = 20; > + config.window_visual = PIGLIT_GL_VISUAL_RGB; > + > +PIGLIT_GL_TEST_CONFIG_END > + > +enum piglit_result > +piglit_display(void) > +{ > + return PIGLIT_FAIL; > +} > + > +const char v_sha[] =
This and 'fshader_main' below could also be static, but with or without: Reviewed-by: Topi Pohjolainen <[email protected]> > + "vec4 vertex;\n" > + "void main() {\n" > + "gl_Position = vertex;\n" > + "}"; > + > +const char fshader_main[] = > + "#extension GL_ARB_explicit_uniform_location: require\n" > + "uniform float a;\n" > + "layout(location = %d) uniform float r;\n" > + "layout(location = %d) uniform float g;\n" > + "layout(location = %d) uniform float b;\n" > + "void main() {\n" > + "gl_FragColor = vec4(r, g, b, a);\n" > + "}"; > + > +void > +piglit_init(int argc, char **argv) > +{ > + int maxloc; > + GLuint prog; > + > + piglit_require_extension("GL_ARB_explicit_uniform_location"); > + > + glGetIntegerv(GL_MAX_UNIFORM_LOCATIONS, &maxloc); > + > + if (!piglit_check_gl_error(GL_NO_ERROR)) > + piglit_report_result(PIGLIT_FAIL); > + > + char *f_sha; > + > + /* test GL_MAX_UNIFORM_LOCATIONS, 0, and a loc in between (1) */ > + if (asprintf(&f_sha, fshader_main, maxloc, 0, 1) == -1) > + piglit_report_result(PIGLIT_FAIL); > + > + prog = piglit_build_simple_program(v_sha, f_sha); > + > + free(f_sha); > + > + if (glGetUniformLocation(prog, "r") != maxloc) > + piglit_report_result(PIGLIT_FAIL); > + if (glGetUniformLocation(prog, "g") != 0) > + piglit_report_result(PIGLIT_FAIL); > + if (glGetUniformLocation(prog, "b") != 1) > + piglit_report_result(PIGLIT_FAIL); > + > + glDeleteProgram(prog); > + piglit_report_result(PIGLIT_PASS); > +} > -- > 1.8.3.1 > _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
