v2: fix style issues (Anuj)

Signed-off-by: Tapani Pälli <[email protected]>
---
 tests/all.py                                       |  1 +
 .../CMakeLists.gl.txt                              |  1 +
 .../arb_explicit_uniform_location/array-overlap.c  | 83 ++++++++++++++++++++++
 3 files changed, 85 insertions(+)
 create mode 100644 tests/spec/arb_explicit_uniform_location/array-overlap.c

diff --git a/tests/all.py b/tests/all.py
index 8f074c7..0cfffc2 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1928,6 +1928,7 @@ add_plain_test(arb_explicit_uniform_location, 
'arb_explicit_uniform_location-min
 add_plain_test(arb_explicit_uniform_location, 
'arb_explicit_uniform_location-boundaries')
 add_plain_test(arb_explicit_uniform_location, 
'arb_explicit_uniform_location-array-elements')
 add_plain_test(arb_explicit_uniform_location, 
'arb_explicit_uniform_location-array-toobig')
+add_plain_test(arb_explicit_uniform_location, 
'arb_explicit_uniform_location-array-overlap')
 
 arb_texture_buffer_object = Group()
 spec['ARB_texture_buffer_object'] = arb_texture_buffer_object
diff --git a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt 
b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
index fc56e04..e985160 100644
--- a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
+++ b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt
@@ -13,3 +13,4 @@ piglit_add_executable (arb_explicit_uniform_location-minmax 
minmax.c)
 piglit_add_executable (arb_explicit_uniform_location-boundaries 
loc-boundaries.c)
 piglit_add_executable (arb_explicit_uniform_location-array-elements 
array-elements.c)
 piglit_add_executable (arb_explicit_uniform_location-array-toobig 
array-toobig.c)
+piglit_add_executable (arb_explicit_uniform_location-array-overlap 
array-overlap.c)
diff --git a/tests/spec/arb_explicit_uniform_location/array-overlap.c 
b/tests/spec/arb_explicit_uniform_location/array-overlap.c
new file mode 100644
index 0000000..88099f7
--- /dev/null
+++ b/tests/spec/arb_explicit_uniform_location/array-overlap.c
@@ -0,0 +1,83 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file array-overlap.c
+ *
+ *  Tests overlapping uniform location with array. Note that this test does
+ *  not include testing for overlaps with unused uniform locations.
+ *
+ *  https://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt
+ *
+ *  Specification states : "No two default-block uniform variables in the
+ *                          program can have the same location, even if they 
are
+ *                          unused, otherwise a compiler or linker error will 
be
+ *                          generated."
+ */
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 20;
+       config.window_visual = PIGLIT_GL_VISUAL_RGB;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+       return PIGLIT_FAIL;
+}
+
+const char v_sha[] =
+       "vec4 vertex;\n"
+       "void main() {\n"
+               "gl_Position = vertex;\n"
+       "}";
+
+const char f_sha[] =
+       "#extension GL_ARB_explicit_uniform_location: require\n"
+       "layout(location = 0) uniform float a[16];\n"
+       "layout(location = 2) uniform float r;\n"
+       "layout(location = 42) uniform float g;\n"
+       "layout(location = 43) uniform float b;\n"
+       "void main() {\n"
+               "gl_FragColor = vec4(r, g, b, a[15]);\n"
+       "}";
+
+void
+piglit_init(int argc, char **argv)
+{
+       GLuint prog;
+       GLint link_status;
+       piglit_require_extension("GL_ARB_explicit_uniform_location");
+
+       prog = piglit_build_simple_program_unlinked(v_sha, f_sha);
+
+       glLinkProgram(prog);
+       glGetProgramiv(prog, GL_LINK_STATUS, &link_status);
+       glDeleteProgram(prog);
+
+       /* link_status is expected to be GL_FALSE */
+       piglit_report_result(link_status ? PIGLIT_FAIL : PIGLIT_PASS);
+}
-- 
1.8.3.1

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