On Tue, Jan 07, 2014 at 12:02:41AM +0800, Daniel Kurtz wrote: > From GLSL_ES_Specification_3.0 [0]: > > There is no default precision qualifier for the following sampler types in > either the vertex or fragment language: > sampler2DArray > > [0] > http://www.khronos.org/registry/gles/specs/3.0/GLSL_ES_Specification_3.00.4.pdf > > Signed-off-by: Daniel Kurtz <[email protected]> > --- > tests/spec/ext_texture_array/compressed.c | 1 + > 1 file changed, 1 insertion(+)
Reviewed-by: Chad Versace <[email protected]> _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
