On 11/30/2012 12:26 PM, Anuj Phogat wrote:
> On Tue, Nov 27, 2012 at 5:52 PM, Chad Versace
> <[email protected]> wrote:
>> This patch just adds a new file, tests/util/CMakeLists.gles3.txt, which is
>> closely based off tests/util/CMakeLists.gles2.txt.
>>
>> Signed-off-by: Chad Versace <[email protected]>
>> ---
>>  tests/util/CMakeLists.gles3.txt | 21 +++++++++++++++++++++
>>  1 file changed, 21 insertions(+)
>>  create mode 100644 tests/util/CMakeLists.gles3.txt
>>
>> diff --git a/tests/util/CMakeLists.gles3.txt 
>> b/tests/util/CMakeLists.gles3.txt
>> new file mode 100644
>> index 0000000..d9b78c6
>> --- /dev/null
>> +++ b/tests/util/CMakeLists.gles3.txt
>> @@ -0,0 +1,21 @@
>> +list(APPEND UTIL_GL_SOURCES
>> +       minmax-test.c
>> +       piglit-util-gles.c
>> +       piglit-util-gles3-enum.c
>> +       )
> I think you missed including piglit_shader.c here?

I intentionally left it out. piglit_shader.c caused compilation
problems for me, and I didn't need it for the minmax test.

If I recall correctly, all we need to do for piglit-shader.c
is use #define's to alias piglit_glFunc to glFunc.
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