Chad Versace <[email protected]> writes: > The new functions test the min/max value of a token with glGetInteger64v. > > Signed-off-by: Chad Versace <[email protected]> > --- > tests/util/minmax-test.c | 34 ++++++++++++++++++++++++++++++++++ > tests/util/minmax-test.h | 2 ++ > 2 files changed, 36 insertions(+) > > diff --git a/tests/util/minmax-test.c b/tests/util/minmax-test.c > index 2f8e413..4730c70 100644 > --- a/tests/util/minmax-test.c > +++ b/tests/util/minmax-test.c > @@ -52,6 +52,18 @@ piglit_report_int(const char *name, GLint limit, GLint > val, bool pass) > } > > static void > +piglit_report_int64(const char *name, GLint64 limit, GLint64 val, bool pass) > +{ > + if (pass) { > + printf("%-50s %8ld %8ld\n", name, limit, val);
On 32-bit, you're going to rightly get compile warnings here. Either use PRId64, or the common hack of %lld and (long long)uint64variable. Also, lol at formatting 64-bit with %8. But it's to make it usually line up with the rest, which makes sense.
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