Thanks Richard for this explanation.
and I like also your idea of using #respondTo instead of asking a object if its a collection or a item.
Roelof
Op 14-9-2020 om 14:28 schreef Richard O'Keefe:
"OOP is not asking an object what it is"? You've lost me.I'm reminded of a joke exam question that goes somethinglike this:Some things have ping nature and other things have pong nature.Discuss, with examples.
Whatever else it is, OOP is a means to an end, not an end in itself.It's not a religion. Allah will not cast you into the Fire for usingsomething which is not ritually pure.
The whole point of the Design Patterns movement was not to presentcanned solutions but to describe common *situations* characterisedby (metaphorical) *forces* pushing you in incompatible directions.
Question 1: Why do you even have a stream there?flattenArray: aCollection
|buffer|buffer := OrderedCollection new: aCollection size.self flattenArray: aCollection into: buffer.^buffer asArray
flattenArray: anObject into: buffer(anObject respondsTo: #do:)ifTrue: [anObject do: [:each | self flattenArray: each into: buffer]ifFalse: [anObject ifNotNil: [buffer addLast: anObject].
(CAUTION: untested code.)
Question 2: is there any point in *trying* to make this more ping and less pong?I have to say that in 40 years of programming, I have *never* wanted to flattena completely arbitrary structure. When I have wanted to flatten something, ithas always been an instance of the Composite design pattern, so that a specificand quite small set of classes has been involved.
I am well aware that some Smalltalk systems have some sort of 'flatten'lying around like a rake in the grass, but I have found no two which agreeon the specification.
Question 3: Let's consider an if-less alternative.
StreamflattenInto: bufferself do: [:each| each flattenInto: buffer].
CollectionflattenInto: bufferself do:[:each | each flattenInto: buffer].
ObjectflattenInto: bufferbuffer addLast: self.
UndefinedObjectflattenInto: buffer"Do nothing."
This is Smalltalk, where we *can* add methods to system classes like these.When the payoff is worth it, I have no qualms whatever in doing so.But putting methods of little or no utility into the interface of EVERYobject just feels so wrong.
Here we have opposing forces:- The first approach adds two methods to your worker class,and no methods to any system class. Instead, it uses"does this object know how to iterate over its elements?"and "is this object nil?". This does minimal damage tosystem structure at the price of a little ritual impurity.
- The second approach adds a method to four system classes,enlarging the interface of every object in the system,creating a level of coupling we'd be better without, andmaking it harder for someone reading your code to figureout what's going on.
In the context of a Composite, with a limited number ofapplication classes involved, the second approach is better;the method is/methods are not defined anywhere they shouldnot be.
In the context of *this* problem, the first approach isbetter. MUCH better. Why? Because *encapsulation* is muchmore important to OOP than absence-of-IFs.
On Sun, 13 Sep 2020 at 21:26, Roelof Wobben via Pharo-users <pharo-users@lists.pharo.org> wrote:
Hello,
I know that OOP is not asking a object what it is but I have to flatten a array so I did this :
flattenArray: aCollection
^ (OrderedCollection
streamContents: [ :stream | self flatten: aCollection into: stream ])
asArray
flatten: anObject into: result ^ anObject isCollection ifTrue: [ anObject do: [ :item | self flatten: item into: result ] ] ifFalse: [ anObject ifNotNil: [ result nextPut: anObject ] ]
The name flattenArray is given bij exercism. Now I wonder how I can make this more a OOP solution. Can someone give me some hints or some examples ? Roelof