Building a small window with these menus and/or buttons is straightforward in Spec. Have a look at the Spec GUI documentation book (a work in progress): https://ci.inria.fr/pharo-contribution/view/Books/job/BuildingUIWithSpec/lastSuccessfulBuild/artifact/book-result/SpecBooklet.pdf
Individual chapters are also available: https://ci.inria.fr/pharo-contribution/view/Books/job/BuildingUIWithSpec/lastSuccessfulBuild/artifact/book-result/ -- Does this mail seem too brief? Sorry for that, I don’t mean to be rude! Please see http://emailcharter.org . Johan Fabry - http://pleiad.cl/~jfabry PLEIAD and RyCh labs - Computer Science Department (DCC) - University of Chile > On 23 Oct 2016, at 01:53, CodeDmitry <dimamakh...@gmail.com> wrote: > > I want to have a bootstrap-like navbar at the top of my pharo GUI to store > commonly accessed features/custom hierarchies of menus. > > My first thought is that I should spend a bunch of time playing with Morphs > and invent my own MVC(models being the state managed by the menu, views > being the controls(morphs), and controllers being asynchronous blocks of > code that are invoked when events occur). > > Are there any good resources that teach how to go around doing stuff like > this, or do I have to reinvent it myself by researching how Pharo GUI works > internally, and figure out how to do this by successful incremental > experiments? > > > > > > -- > View this message in context: > http://forum.world.st/What-is-the-correct-way-to-go-around-implementing-a-GUI-feature-in-Pharo-tp4919772.html > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com. > >