Building a small window with these menus and/or buttons is straightforward in 
Spec. Have a look at the Spec GUI documentation book (a work in progress):
https://ci.inria.fr/pharo-contribution/view/Books/job/BuildingUIWithSpec/lastSuccessfulBuild/artifact/book-result/SpecBooklet.pdf

Individual chapters are also available:
https://ci.inria.fr/pharo-contribution/view/Books/job/BuildingUIWithSpec/lastSuccessfulBuild/artifact/book-result/

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Does this mail seem too brief? Sorry for that, I don’t mean to be rude! Please 
see http://emailcharter.org .

Johan Fabry   -   http://pleiad.cl/~jfabry
PLEIAD and RyCh labs  -  Computer Science Department (DCC)  -  University of 
Chile

> On 23 Oct 2016, at 01:53, CodeDmitry <dimamakh...@gmail.com> wrote:
> 
> I want to have a bootstrap-like navbar at the top of my pharo GUI to store
> commonly accessed features/custom hierarchies of menus.
> 
> My first thought is that I should spend a bunch of time playing with Morphs
> and invent my own MVC(models being the state managed by the menu, views
> being the controls(morphs), and controllers being asynchronous blocks of
> code that are invoked when events occur).
> 
> Are there any good resources that teach how to go around doing stuff like
> this, or do I have to reinvent it myself by researching how Pharo GUI works
> internally, and figure out how to do this by successful incremental
> experiments?
> 
> 
> 
> 
> 
> --
> View this message in context: 
> http://forum.world.st/What-is-the-correct-way-to-go-around-implementing-a-GUI-feature-in-Pharo-tp4919772.html
> Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
> 
> 


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