Hi Dimitris, I don't know what you mean with "called upon a specific morph", but you can use Spotter to do "local" searches.
For example, inspecting an array or a Morph or CompiledMethod and look at the "Search"-Icon (upper right corner). It will open a Spotter window for this object. It lets you search the items of the array, the submorphs of the morph or in the bytecode of the compiled method. 2016-07-21 8:27 GMT+02:00 Dimitris Chloupis <kilon.al...@gmail.com>: > I want customize GTSpotter so when it's called upon a specific morph has a > different behavior. Because I will be building a node system I want to > search only through nodes and sort them to categories. In essence I will be > building a visual coding language very similar to Unreal's Blueprints. Can > GTSpotter do this in a easy way ? I have read human assessment blog posts > on GTSpotter but they focus on extending it than modifying it's basic > behavior. Basically I want a secondary GTSpotter with heavily customized > behavior. >