This error is because you are loading Smallworlds-ColossalCave. It is a separate package and is not working. You don't need to load it. Em 27 de dez de 2015 23:15, "Alexandre Bergel" <alexandre.ber...@me.com> escreveu:
> Hi! > > Something is wrong. PetitParser is indeed loaded. I get an error: This > package depends on the following classes: > CommandParser > You must resolve these dependencies before you will be able to load these > definitions: > CCCommandParser > > Alexandre > > > > On Dec 27, 2015, at 9:13 PM, ericvm <ericvm...@gmail.com> wrote: > > > > You need to have PetitParser installed for it to work. > > > > ColossalCave is not ported, should be removed. > > > > I was not able to get the metacello cobfiguration working properly. > > > > But installing PetitParser and loading last commit of Smallworlds > package should be enough. > > > > To run cloak of darkness, type > > (AdventureShell world: (CDGameWorld new)) openWithSpec. > > > > Em 27 de dez de 2015 17:29, "abergel [via Smalltalk]" <[hidden email]> > escreveu: > > hi! > > > > I would like to try it, but I am facing some issues: > > - I cannot use your configuration on Pharo 5. I get an error > when trying to load the stable version > > - I therefore tried to manually load the two packages. But > Smallworlds-ColossalCave does not load. Some classes are missing. > > > > Cheers, > > Alexandre > > > > > > > On Dec 27, 2015, at 12:03 PM, ericvm <[hidden email]> wrote: > > > > > > I don't know if this is the appropriate venue to do that, but I'd like > to > > > announce that I finished a stable implementation of a framework for > > > developing Interactive Fiction in Pharo Smalltalk. > > > > > > It is based on an old code written by Bob Jarvis for Dolphin, but it > has > > > been changed so much that it is almost something new. > > > > > > This is my first project and I'm still working around Metacello and > > > polishing stuff up. So I appreciate any code contributions, comments or > > > thoughts about it. > > > > > > It is hosted on Smalltalkhub: > > > (http://smalltalkhub.com/#!/~ericvm/Smallworlds) > > > > > > > > > > > > -- > > > View this message in context: > http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560.html > > > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com. > > > > > -- > > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > > Alexandre Bergel http://www.bergel.eu > > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > > > > > > > > > > > > If you reply to this email, your message will be added to the discussion > below: > > > http://forum.world.st/Smallworlds-Interactive-Fiction-Framework-tp4868560p4868585.html > > To unsubscribe from Smallworlds - Interactive Fiction Framework, click > here. > > NAML > > > > View this message in context: Re: Smallworlds - Interactive Fiction > Framework > > Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com. > > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > Alexandre Bergel http://www.bergel.eu > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > > >