Hi,

We are working on a more elaborate model for examples, but we need a bit
more time to get to a rounder solution.

Cheers,
Doru



On Mon, Jun 22, 2015 at 12:49 PM, Nicolai Hess <nicolaih...@web.de> wrote:

>
>
> 2015-06-22 12:03 GMT+02:00 Peter Uhnák <i.uh...@gmail.com>:
>
>> Hi,
>>
>> there was a long discussion about the meaning of example* methods and
>> <example> pragmas, however I do not know what was the final resolution.
>>
>> Basically I am interested in two use-cases
>>
>> 1. executable example (the one where Nautilus shows nice play icon)
>> This is as I understand only through example* naming (on class-side).
>>
>
> Yes, but I would like to use a pragma again and don't rely naming
> convention, we just wasn't able to agree on one.
>
>
>>
>> 2. returning examples (example that returns some value that I can reuse)
>> Is this what <example> pragma is for? How would I go about naming it
>> considering that having play icon there would be counter-productive (user
>> would be clicking on it and nothing would happen).
>>
>
> Inspector and spotter use gtExample* names in addition to an <gtExample>
> pragma.
> <gtExample> -> for finding those methods
> gtExample*name -> for not getting the play icon.
>
> This is less than perfect.
>
>
>>
>> Thanks,
>> Peter
>>
>
>


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