Hi, We are working on a more elaborate model for examples, but we need a bit more time to get to a rounder solution.
Cheers, Doru On Mon, Jun 22, 2015 at 12:49 PM, Nicolai Hess <nicolaih...@web.de> wrote: > > > 2015-06-22 12:03 GMT+02:00 Peter Uhnák <i.uh...@gmail.com>: > >> Hi, >> >> there was a long discussion about the meaning of example* methods and >> <example> pragmas, however I do not know what was the final resolution. >> >> Basically I am interested in two use-cases >> >> 1. executable example (the one where Nautilus shows nice play icon) >> This is as I understand only through example* naming (on class-side). >> > > Yes, but I would like to use a pragma again and don't rely naming > convention, we just wasn't able to agree on one. > > >> >> 2. returning examples (example that returns some value that I can reuse) >> Is this what <example> pragma is for? How would I go about naming it >> considering that having play icon there would be counter-productive (user >> would be clicking on it and nothing would happen). >> > > Inspector and spotter use gtExample* names in addition to an <gtExample> > pragma. > <gtExample> -> for finding those methods > gtExample*name -> for not getting the play icon. > > This is less than perfect. > > >> >> Thanks, >> Peter >> > > -- www.tudorgirba.com "Every thing has its own flow"