Hi,

there was a long discussion about the meaning of example* methods and
<example> pragmas, however I do not know what was the final resolution.

Basically I am interested in two use-cases

1. executable example (the one where Nautilus shows nice play icon)
This is as I understand only through example* naming (on class-side).

2. returning examples (example that returns some value that I can reuse)
Is this what <example> pragma is for? How would I go about naming it
considering that having play icon there would be counter-productive (user
would be clicking on it and nothing would happen).

Thanks,
Peter

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