Hi, there was a long discussion about the meaning of example* methods and <example> pragmas, however I do not know what was the final resolution.
Basically I am interested in two use-cases 1. executable example (the one where Nautilus shows nice play icon) This is as I understand only through example* naming (on class-side). 2. returning examples (example that returns some value that I can reuse) Is this what <example> pragma is for? How would I go about naming it considering that having play icon there would be counter-productive (user would be clicking on it and nothing would happen). Thanks, Peter