> On 07 Feb 2015, at 17:43, Laura Risani <laura.ris...@gmail.com> wrote: > > Problemution (problem+solution) found! > > I've tried > clearing package cache, image cleanup -> size decreased a little. > unloading all my packages -> size unchanged. > > Yet i haven't thought as my doing about TilingWindowManager i've installed! > It has an option for snapshooting worlds, it's possible i've been triggering > it involuntarily with some shortcut i wasn't aware of, anyway if this was the > case i get no visual notification when snapshooting (like the one you get > when saving the image). > > disabled TilingWindowManager -> size decreased about 200 MB, down to 20 MB.
That sounds like an important discovery, there were memory complaints before, ... > Also the discussion brought up very interesting msg collaborations snippets > and system features for future reference! > > Best, > Laura > > On Sat, Feb 7, 2015 at 7:32 AM, Sven Van Caekenberghe <s...@stfx.eu> wrote: > > > On 07 Feb 2015, at 10:19, Thierry Goubier <thierry.goub...@gmail.com> wrote: > > > > Hi, > > > > a fairly long report on the image and memory hogs is : > > > > SmalltalkImage current reportCPUandRAM > > Cool. I didn't know that one. Thanks. > > > Writes files in the image folder containing all the information. Takes a > > while to run. > > > > Thierry > > > > 2015-02-07 9:53 GMT+01:00 Stephan Eggermont <step...@stack.nl>: > > You might want to inspect this to see if this gets you something > > interesting. > > > > (Object allSubclasses collect: [ :aClass | > > aClass -> aClass allInstances size]) > > sort: [ :a :b | a value > b value ] > > > > It takes some time to run, especially in a larger image. > > > > Stephan > > > > > > > > >