Problemution (problem+solution) found!

I've tried
clearing package cache, image cleanup -> size decreased a little.
unloading all my packages ->  size unchanged.

Yet i haven't thought as my doing about TilingWindowManager i've installed!
It has an option for snapshooting worlds, it's possible i've been
triggering it involuntarily with some shortcut i wasn't aware of, anyway if
this was the case i get no visual notification when snapshooting (like the
one you get when saving the image).

disabled TilingWindowManager -> size decreased about 200 MB, down to 20 MB.


Also the discussion brought up very interesting msg collaborations snippets
and system features for future reference!

Best,
Laura

On Sat, Feb 7, 2015 at 7:32 AM, Sven Van Caekenberghe <s...@stfx.eu> wrote:

>
> > On 07 Feb 2015, at 10:19, Thierry Goubier <thierry.goub...@gmail.com>
> wrote:
> >
> > Hi,
> >
> > a fairly long report on the image and memory hogs is :
> >
> > SmalltalkImage current reportCPUandRAM
>
> Cool. I didn't know that one. Thanks.
>
> > Writes files in the image folder containing all the information. Takes a
> while to run.
> >
> > Thierry
> >
> > 2015-02-07 9:53 GMT+01:00 Stephan Eggermont <step...@stack.nl>:
> > You might want to inspect this to see if this gets you something
> interesting.
> >
> > (Object allSubclasses collect: [ :aClass |
> >         aClass -> aClass allInstances size])
> >         sort: [ :a :b | a value > b value ]
> >
> > It takes some time to run, especially in a larger image.
> >
> > Stephan
> >
> >
> >
>
>
>

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