Hello,

Morph color can be set to translucent, in your example it is problably
set with ColorTranslucent r:g:b or a similar class. Not sure about the name.

Hilaire

Le 26/12/2014 20:43, Edward Povazan a écrit :
> Hello,
> 
> In the PBE example, and CrossMorph is created. As can be seen from its name, 
> It is has a cross shape.
> 
> When one adds keyboard handling to move it about, it seems the compositor 
> thinks it is opaque, and doesn’t repaint the “not cross” areas with whatever 
> is behind the morph.
> 
> The result is the shape smears across the screen.
> This only occurs when moving exactly horizontally or vertically.
> 
> I’ve been looking over the Morph API but can’t detect a method like #opaque: 
> or #translucent: or similar.
> 
> Is this a bug, or am I missing the correct way to deal with 
> transparent/irregular shaped morphs?
> 
> Thanks,
> -Ed
> 
> 
> 


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