Hello, Morph color can be set to translucent, in your example it is problably set with ColorTranslucent r:g:b or a similar class. Not sure about the name.
Hilaire Le 26/12/2014 20:43, Edward Povazan a écrit : > Hello, > > In the PBE example, and CrossMorph is created. As can be seen from its name, > It is has a cross shape. > > When one adds keyboard handling to move it about, it seems the compositor > thinks it is opaque, and doesn’t repaint the “not cross” areas with whatever > is behind the morph. > > The result is the shape smears across the screen. > This only occurs when moving exactly horizontally or vertically. > > I’ve been looking over the Morph API but can’t detect a method like #opaque: > or #translucent: or similar. > > Is this a bug, or am I missing the correct way to deal with > transparent/irregular shaped morphs? > > Thanks, > -Ed > > > -- Dr. Geo - http://drgeo.eu iStoa - http://istoa.drgeo.eu