Again, sorry for the late answer.
How do you add a new control point? Using block? What is the code you are using?
I just want to make sure your scenario will be covered by the tests.

Alexandre
-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.



On Aug 2, 2014, at 5:29 AM, Peter Uhnák <i.uh...@gmail.com> wrote:

> Hi Alex,
> 
> is there a (simple) way to reset element's shape?
> When I add a new control point to RTMultiLine I need the trachelShape to be 
> updated accordingly, however it is created only once and I don't see any way 
> how to reset it apart from completely removing the element from canvas and 
> recreating it.
> 
> I tried subclassing RTEdge (and altering RTElement>>addConnectedEdge: assert 
> to isKindOf:) and setting trachelShape to nil, however that wasn't enough 
> anyway since the shape is apparently also stored also elsewhere (TRCanvas I 
> would assume).
> 
> So do I have to remove it and re-add it or am I missing something?
> 
> Also, is there some document(atiton) explaining how all the things interact 
> together (Roassal, Trachel, updates, redraws, ...) or is source code the only 
> thing at the moment?
> 
> Thanks,
> Peter
> 
> 
> On Thu, Jul 31, 2014 at 3:22 PM, Alexandre Bergel <alexandre.ber...@me.com> 
> wrote:
> > I am familiar with RTBezierLine (I mentioned it in the original question), 
> > but what I was wondering about was whether controllingElements: should be 
> > added to RTMultiLine (so it will be handled internally just like in 
> > BezierLine), or leave it as is and let the user handle it from outside - as 
> > demonstrated by the example I posted.
> 
> Users of the API will decide :-)
> The way you are interacting with us is the right way. Keep asking questions 
> and requesting for new features!
> 
> Alexandre
> 
> >
> >
> > On Thu, Jul 31, 2014 at 8:24 AM, stepharo <steph...@free.fr> wrote:
> > this is cool :)
> >
> >
> > On 30/7/14 20:12, Alexandre Bergel wrote:
> >> Hi Peter!
> >>
> >> I’ve just added the orthogonal vertical and horizontal lines in Roassal2. 
> >> Here are some screenshots.
> >>
> >> <Mail Attachment.png>
> >> <Mail Attachment.png>
> >>
> >> These last script has been made with:
> >> -=-=-=-=-=-=-=-=-=-=-=-=
> >> | v |
> >> v := RTView new.
> >>
> >> v addAll: ((RTEllipse new size: 20; color: (Color red alpha: 0.3)) 
> >> elementsOn: (1 to: 20)).
> >>
> >> shape := RTMultiLine new.
> >> shape orthoVertical.
> >> shape color: (Color blue alpha: 0.3).
> >>
> >> RTEdge
> >>  buildEdgesFromObjects: (1 to: 20) from: [ :n | n // 3 ] to: #yourself 
> >> using: shape inView: v.
> >>
> >> v elements @ RTDraggable @ RTPopup.
> >>
> >> RTTreeLayout on: v elements.
> >> v open
> >> -=-=-=-=-=-=-=-=-=-=-=-=
> >>
> >> Cheers,
> >> Alexandre
> >> --
> >> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> >> Alexandre Bergel  http://www.bergel.eu
> >> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> >>
> >>
> >>
> >> On Jul 26, 2014, at 3:57 PM, Peter Uhnák <i.uh...@gmail.com> wrote:
> >>
> >>> Hi,
> >>>
> >>> is there any support for orthogonal lines in Roassal2? I've seen 
> >>> something similar (ROOrthoVerticalLineShape), however nothing of that 
> >>> sort in Roassal2. I would imagine it to behave similarly to RTBezierLine 
> >>> - having controllingElements to specify the corners. (While ROOrtholines 
> >>> did it automatically I was looking for something more manual, so it can 
> >>> go in both directions - thus the controllingElements).
> >>>
> >>> Second thing I wasn't able to figure out is whether it is possible to 
> >>> create line from element to itself. All *AttachPoint classes aren't 
> >>> really able to cope with that. The best result I got was from 
> >>> Vertical/Horizontal AttachPoints (combined with BezierLine), however I 
> >>> would like to be able to specify which side it would start on and end on. 
> >>> Ideally not just middle of sides, but arbitrary part of the shape (I 
> >>> imagine that might be hard for non-rectangular shapes).
> >>>
> >>> Thanks,
> >>> Peter
> >>
> >
> >
> 
> --
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> 
> 
> 
> 
> 

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