Again, sorry for the late answer. How do you add a new control point? Using block? What is the code you are using? I just want to make sure your scenario will be covered by the tests.
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. On Aug 2, 2014, at 5:29 AM, Peter Uhnák <i.uh...@gmail.com> wrote: > Hi Alex, > > is there a (simple) way to reset element's shape? > When I add a new control point to RTMultiLine I need the trachelShape to be > updated accordingly, however it is created only once and I don't see any way > how to reset it apart from completely removing the element from canvas and > recreating it. > > I tried subclassing RTEdge (and altering RTElement>>addConnectedEdge: assert > to isKindOf:) and setting trachelShape to nil, however that wasn't enough > anyway since the shape is apparently also stored also elsewhere (TRCanvas I > would assume). > > So do I have to remove it and re-add it or am I missing something? > > Also, is there some document(atiton) explaining how all the things interact > together (Roassal, Trachel, updates, redraws, ...) or is source code the only > thing at the moment? > > Thanks, > Peter > > > On Thu, Jul 31, 2014 at 3:22 PM, Alexandre Bergel <alexandre.ber...@me.com> > wrote: > > I am familiar with RTBezierLine (I mentioned it in the original question), > > but what I was wondering about was whether controllingElements: should be > > added to RTMultiLine (so it will be handled internally just like in > > BezierLine), or leave it as is and let the user handle it from outside - as > > demonstrated by the example I posted. > > Users of the API will decide :-) > The way you are interacting with us is the right way. Keep asking questions > and requesting for new features! > > Alexandre > > > > > > > On Thu, Jul 31, 2014 at 8:24 AM, stepharo <steph...@free.fr> wrote: > > this is cool :) > > > > > > On 30/7/14 20:12, Alexandre Bergel wrote: > >> Hi Peter! > >> > >> I’ve just added the orthogonal vertical and horizontal lines in Roassal2. > >> Here are some screenshots. > >> > >> <Mail Attachment.png> > >> <Mail Attachment.png> > >> > >> These last script has been made with: > >> -=-=-=-=-=-=-=-=-=-=-=-= > >> | v | > >> v := RTView new. > >> > >> v addAll: ((RTEllipse new size: 20; color: (Color red alpha: 0.3)) > >> elementsOn: (1 to: 20)). > >> > >> shape := RTMultiLine new. > >> shape orthoVertical. > >> shape color: (Color blue alpha: 0.3). > >> > >> RTEdge > >> buildEdgesFromObjects: (1 to: 20) from: [ :n | n // 3 ] to: #yourself > >> using: shape inView: v. > >> > >> v elements @ RTDraggable @ RTPopup. > >> > >> RTTreeLayout on: v elements. > >> v open > >> -=-=-=-=-=-=-=-=-=-=-=-= > >> > >> Cheers, > >> Alexandre > >> -- > >> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > >> Alexandre Bergel http://www.bergel.eu > >> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > >> > >> > >> > >> On Jul 26, 2014, at 3:57 PM, Peter Uhnák <i.uh...@gmail.com> wrote: > >> > >>> Hi, > >>> > >>> is there any support for orthogonal lines in Roassal2? I've seen > >>> something similar (ROOrthoVerticalLineShape), however nothing of that > >>> sort in Roassal2. I would imagine it to behave similarly to RTBezierLine > >>> - having controllingElements to specify the corners. (While ROOrtholines > >>> did it automatically I was looking for something more manual, so it can > >>> go in both directions - thus the controllingElements). > >>> > >>> Second thing I wasn't able to figure out is whether it is possible to > >>> create line from element to itself. All *AttachPoint classes aren't > >>> really able to cope with that. The best result I got was from > >>> Vertical/Horizontal AttachPoints (combined with BezierLine), however I > >>> would like to be able to specify which side it would start on and end on. > >>> Ideally not just middle of sides, but arbitrary part of the shape (I > >>> imagine that might be hard for non-rectangular shapes). > >>> > >>> Thanks, > >>> Peter > >> > > > > > > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > Alexandre Bergel http://www.bergel.eu > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > > >