Mark Rizun schreef op 2-4-2014 13:51:
You are right here.
I have now these classes : TestCase subclass: #BlankCellTestCase instanceVariableNames: '' classVariableNames: '' poolDictionaries: '' category: 'Laser-Game-Tests' Object subclass: #Cell instanceVariableNames: 'activateSegments exitSides' classVariableNames: '' poolDictionaries: '' category: 'Laser-Game-Model' Cell subclass: #BlankCell instanceVariableNames: '' classVariableNames: '' poolDictionaries: '' category: 'Laser-Game-Model' And only on this method the test fail on should: testCellOnState | cell | cell := BlankCell new. cell should: [ cell isOff ]. cell shouldnt: [ cell isOn ]. Roelof |
- [Pharo-users] lasergame problem with Blankcell Roelof Wobben
- Re: [Pharo-users] lasergame problem with Blankcell Camille Teruel
- Re: [Pharo-users] lasergame problem with Blankcell Roelof Wobben
- Re: [Pharo-users] lasergame problem with Blankcell Nicolai Hess
- Re: [Pharo-users] lasergame problem with Blankcell Mark Rizun
- Re: [Pharo-users] lasergame problem with Blankcell Roelof Wobben
- Re: [Pharo-users] lasergame problem with Blank... Mark Rizun
- Re: [Pharo-users] lasergame problem with B... Roelof Wobben
- Re: [Pharo-users] lasergame problem w... Mark Rizun
- Re: [Pharo-users] lasergame probl... Roelof Wobben
- Re: [Pharo-users] lasergame p... Mark Rizun
- Re: [Pharo-users] lasergame p... Roelof Wobben
- Re: [Pharo-users] lasergame p... Mark Rizun
- Re: [Pharo-users] lasergame p... Roelof Wobben
- Re: [Pharo-users] lasergame p... Mark Rizun
- Re: [Pharo-users] lasergame p... Camille Teruel