On Fri, Oct 05, 2018 at 04:04:02PM -0400, Tom Lane wrote:
> Alvaro Herrera <alvhe...@2ndquadrant.com> writes:
>> On 2018-Oct-04, Tom Lane wrote:
>>> Not sure about that.  Alvaro seems to think there's a generic problem
>>> in event trigger processing, which if true, was likely there pre-v11.
> 
>> After sleeping on this, I think that a better answer is to fix the crash
>> per Michael's proposed patch, and fix the rest of the deparse problem
>> later.
> 
> Well, let's push it sooner not later, so we can get buildfarm coverage
> before RC1.

I have to admit that I am not confident enough to commit this patch
myself yet as I would need to spend a couple of extra hours on it and
looking at the event triggers generated for other event types, and there
is a three-day weekend waiting ahead in Japan.  Could any of you take
care of it?
--
Michael

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