On Fri, Oct 05, 2018 at 04:04:02PM -0400, Tom Lane wrote: > Alvaro Herrera <alvhe...@2ndquadrant.com> writes: >> On 2018-Oct-04, Tom Lane wrote: >>> Not sure about that. Alvaro seems to think there's a generic problem >>> in event trigger processing, which if true, was likely there pre-v11. > >> After sleeping on this, I think that a better answer is to fix the crash >> per Michael's proposed patch, and fix the rest of the deparse problem >> later. > > Well, let's push it sooner not later, so we can get buildfarm coverage > before RC1.
I have to admit that I am not confident enough to commit this patch myself yet as I would need to spend a couple of extra hours on it and looking at the event triggers generated for other event types, and there is a three-day weekend waiting ahead in Japan. Could any of you take care of it? -- Michael
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