Hi, TBH, I don't like the state of 0001 much. I'm working on polishing it now.
A lot of the new functions in slot.h don't seem right to me: - ObsoleteSlotIsInvalid() - isn't an obsolete slot by definition invalid? - Why does ObsoleteSlotIsInvalid() sometime check invalidated_at and sometimes not? - DoNotInvalidateSlot() seems too generic a name for a function exposed to the outside of slot.c - TransactionIdIsValidPrecedesOrEquals() shouldn't be defined in slot.h - also, it's not actually clear what semantics it's trying to have. - there's no commonality in naming between the functions used to test if a slot needs to be invalidated (SlotIsFreshEnough() vs LogicalSlotIsNotConflicting()). Leaving naming etc aside, most of these don't seem to belong in slot.h, but should just be in slot.c - there aren't conceivable users from outside slot.c. Independent of this patch: What's the point of invalidated_at? The only reads of it are done like invalidated = (!XLogRecPtrIsInvalid(s->data.invalidated_at) && XLogRecPtrIsInvalid(s->data.restart_lsn)); i.e. the actual LSN is not used. ISTM that we should just have it be a boolean, and that it should be used by the different kinds of invalidating a slot. Greetings, Andres Freund