Hi,

TBH, I don't like the state of 0001 much. I'm working on polishing it now.

A lot of the new functions in slot.h don't seem right to me:
- ObsoleteSlotIsInvalid() - isn't an obsolete slot by definition invalid?
- Why does ObsoleteSlotIsInvalid() sometime check invalidated_at and sometimes
  not?
- DoNotInvalidateSlot() seems too generic a name for a function exposed to the
  outside of slot.c
- TransactionIdIsValidPrecedesOrEquals() shouldn't be defined in slot.h -
  also, it's not actually clear what semantics it's trying to have.
- there's no commonality in naming between the functions used to test if a
  slot needs to be invalidated (SlotIsFreshEnough() vs
  LogicalSlotIsNotConflicting()).

Leaving naming etc aside, most of these don't seem to belong in slot.h, but
should just be in slot.c - there aren't conceivable users from outside slot.c.


Independent of this patch: What's the point of invalidated_at? The only reads
of it are done like
                invalidated = (!XLogRecPtrIsInvalid(s->data.invalidated_at) &&
                                           
XLogRecPtrIsInvalid(s->data.restart_lsn));
i.e. the actual LSN is not used.

ISTM that we should just have it be a boolean, and that it should be used by
the different kinds of invalidating a slot.

Greetings,

Andres Freund


Reply via email to