Hello, Yuriy. You wrote:
YZ> (2) it might make things easier on Windows, YZ> which could be a sufficiently good reason but I don't think I've seen YZ> anyone explain exactly how much easier it will make things and in what YZ> ways. YZ> 1. You can remove tools/msvc folder because all your build rules YZ> will be universal. (cmake build now have much fewer lines of code) YZ> 2. You can forget about terminal in Windows (for windows guys it's important) YZ> 3. You can normally check environment on Windows, right now we YZ> have hardcoded headers and many options. Configure process will be same on all platforms. YZ> 4. You can generate not only GNU Make or MSVC project, you also YZ> can make Xcode projects, Ninja or NMake for build under MSVC Make. YZ> For Windows, you also can easily change MSVC to Clang it's not hardcoded at all. YZ> 5. With CMake you have an easy way to build extra modules YZ> (plugins), I have already working prototype for windows PGXS. A YZ> plugin should just include .cmake file generated with Postgres build. YZ> Example: YZ> https://github.com/stalkerg/postgres_cmake/blob/cmake/contrib/adminpack/CMakeLists.txt YZ> If PGXS is True it's mean we build module outside postgres. Cool! Thanks for pointing this out. I just had problems building PG extensions for Windows. So I switched to MSYS2 and only then I managed that. No chance for MSVC :( YZ> But in my opinion, you should just try CMake to figure out all benefits. >> we can't judge whether they do without a clear explanation of what the gains >>will be YZ> I think it's not that thing what easy to explain. Main benefits YZ> not in unix console area and C language... -- With best wishes, Pavel mailto:pa...@gf.microolap.com