Hello Oleg and thanks for the link, but i could not understand how to get path from one point of the tree to another? Anyway thanks :)
Best regards, Anton OB> Look at contrib/ltree OB> http://www.sai.msu.su/~megera/postgres/gist/ltree OB> Oleg OB> On Fri, 9 Jan 2004 [EMAIL PROTECTED] wrote: >> Hello everybody! >> >> Does someone know how to build hierarchical queries to the postgresql? >> >> I have a table with tree in it (id, parent) >> and need to find a way from any point of the tree to any other point. >> And i would like to have a list of all steps from point A to point B >> to make some changes on each step (this is required by the algorythm). >> >> Here is an example: >> treetable (where tree is stored): >> id parent data >> int4 int4 varchar(255) >> 0 0 root >> 1 0 root's chield 1 >> 2 0 root's chield 2 >> 3 1 root's chield 1 chield 1 >> 4 1 root's chield 1 chield 2 >> 5 2 root's chield 2 chield 1 >> 6 2 root's chield 2 chield 2 >> >> And i want to get something like this: >> start point "root's chield 2 chield 2" >> finish "root's chield 1 chield 1" >> >> And the result i need: >> id parent data >> 6 2 root's chield 2 chield 2 >> 2 0 root's chield 2 >> 0 0 root >> 1 0 root's chield 1 >> 4 1 root's chield 1 chield 2 >> >> i know that it is possible in Oracle but what about postgres? >> >> Best regards, >> Anton Nikiforov >> >> >> ---------------------------(end of broadcast)--------------------------- >> TIP 7: don't forget to increase your free space map settings >> OB> Regards, OB> Oleg OB> _____________________________________________________________ OB> Oleg Bartunov, sci.researcher, hostmaster of AstroNet, OB> Sternberg Astronomical Institute, Moscow University (Russia) OB> Internet: [EMAIL PROTECTED], http://www.sai.msu.su/~megera/ OB> phone: +007(095)939-16-83, +007(095)939-23-83 OB> ---------------------------(end of broadcast)--------------------------- OB> TIP 1: subscribe and unsubscribe commands go to [EMAIL PROTECTED] ---------------------------(end of broadcast)--------------------------- TIP 4: Don't 'kill -9' the postmaster