I'm writing the Parrot_destroy function in embed.c and I noticed that some things like the stacks and the memory allocation system don't have destructors, is there a reason for this?, or should I write them?
marcos
I'm writing the Parrot_destroy function in embed.c and I noticed that some things like the stacks and the memory allocation system don't have destructors, is there a reason for this?, or should I write them?
marcos