On Thu, 13 Mar 2003, Paul Stenquist wrote:
> Don't change the developer mix or the development time. Change the
> exposure time.

I'm hoping that a contrast filter should also help me out by cutting back
some of the light reacing the paper, too.

> Unfiltered MG paper is somewhere around 0 or -1. It's very low contrast
> and will produce muddy prints with normal negatives.

I think this is what I expected to hear, and I'm surprised i haven't yet.
I'm glad to know that I can point more to teh paper and less to my
often-less-than-ideal exposed negs. The greater bulk of my 4x5 stuff was
done before I really came to full realization that film speeds, especially
in sheet film, are fantasy numbers.


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