click the gear to show advanced properties, or use search field for glyph type.
David E DeMarle Kitware, Inc. Principal Engineer 21 Corporate Drive Clifton Park, NY 12065-8662 Phone: 518-881-4909 On Wed, Oct 25, 2017 at 5:11 PM, Heiland, Randy <[email protected]> wrote: > You lost me - in the Glyph Source block,I select Glyph Type = 2D Glyph. > Then where is VERTEX? In the Display block, I choose Representation = > Points which produces a blobby mess. But a very *smooth* blobby mess :) > > On Oct 25, 2017, at 4:46 PM, David E DeMarle <[email protected]> > wrote: > > That control is only available if the representation type is surface, this > could explain why you don't see it on the ProgrammableSource. > > In the glyph filter, use 2D glyph, VERTEX. > > > > > > David E DeMarle > Kitware, Inc. > Principal Engineer > 21 Corporate Drive > <https://maps.google.com/?q=21+Corporate+Drive+Clifton+Park,+NY+12065&entry=gmail&source=g> > Clifton Park, NY 12065 > <https://maps.google.com/?q=21+Corporate+Drive+Clifton+Park,+NY+12065&entry=gmail&source=g> > -8662 > Phone: 518-881-4909 <(518)%20881-4909> > > On Wed, Oct 25, 2017 at 4:29 PM, Heiland, Randy <[email protected]> wrote: > >> I only see the “OSPRay Use Scale Array” on the Properties for Glyph, not >> the Props for the ProgrammableSource. Expected? And so, OSPRay is rendering >> the chunky polygonalized spherical glyphs (Representation = Surface). >> >> If I could independently scale the implicit spheres and use OSPRay, I’d >> prefer that until I do the vtkCutter. (thanks for confirming, Note 2) >> >> >> >> On Oct 25, 2017, at 3:35 PM, David E DeMarle <[email protected]> >> wrote: >> >> To change the size based on values: >> check "OSPRay Use Scale Array" on "Display" section or "Properties" Tab >> Choose the array name you want to scale by with "OSPRay Scale Array" >> pulldown. >> Define your value to radius transfer function via the "OSPRay Scale >> Function" popup editor. >> >> Note 1: the transfer function is defined to map between 0.0 and 1.0 and >> clamp outside of that range. Use a calculator to scale and bias into that >> range. If you don't like having to do this, file a feature request to >> remind the developers to implement it one of these days such that min is >> defined to be array min and max. >> >> Note 2:Cutter will not cut through the implicit spheres. >> >> Note 3: Point Gaussian representation's Use Scalar Array, Guassian Scale >> Array and Scale Transfer Function (which I riffed off of) are similar. I'm >> not sure about scale and bias and cut with this GL shader based side. >> >> >> David E DeMarle >> Kitware, Inc. >> Principal Engineer >> 21 Corporate Drive >> <https://maps.google.com/?q=21+Corporate+Drive+Clifton+Park,+NY+12065&entry=gmail&source=g> >> Clifton Park, NY 12065 >> <https://maps.google.com/?q=21+Corporate+Drive+Clifton+Park,+NY+12065&entry=gmail&source=g> >> -8662 >> Phone: 518-881-4909 <(518)%20881-4909> >> >> On Wed, Oct 25, 2017 at 3:16 PM, Heiland, Randy <[email protected]> wrote: >> >>> Just want to make sure I’m not missing something. In my Pgmable Source >>> PolyData, I render Points and love the OSPRay-rendered spheres. However, is >>> there any mechanism for (independently) scaling these, i.e., other than the >>> fixed Point Size? Or is the only way to get scalar-value scaled spheres via >>> the Glyph filter? If so, is it possible to control the >>> resolution/triangulation of that glyph? Basically, I’m looking for ways of >>> getting high-res spheres, but will also want to use vtkCutter on them later. >>> >>> thanks, Randy >>> _______________________________________________ >>> Powered by www.kitware.com >>> >>> Visit other Kitware open-source projects at >>> http://www.kitware.com/opensource/opensource.html >>> >>> Please keep messages on-topic and check the ParaView Wiki at: >>> http://paraview.org/Wiki/ParaView >>> >>> Search the list archives at: http://markmail.org/search/?q=ParaView >>> >>> Follow this link to subscribe/unsubscribe: >>> http://public.kitware.com/mailman/listinfo/paraview >>> >>> >> >> > >
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