On Saturday June 4, ov_de...@l3h.de wrote: > > I think, a real tun driver for Windows is a killer feature. This would make > large heterogenous VPN setups much easier, because you could provide your > clients a layer-3 VPN without "losing" 2 addresses per client. >
A "real" tun driver (by which I assume you mean one that support point-to-point addressing) isn't needed to avoid "losing" 2 addresses per client. What is needed is for openvpn to understand that a multi-client configuration is much more like a subnet than like a bunch of point-to-point links. I had a patch about 12 months ago that did that using a command devtype subnet which James didn't like (or maybe, he felt cautious about it and I didn't have the time to push it then). The idea is that instead of treating every interface as a point-to-point interface, with 2 addresses (one of which is wasted), you assign a subnet to the VPN and each interface has an address on that subnet. The main change to the OpenVPN protocol is that when "ifconfig" is "pushed" to the client, it pushes an address and a subnetmask, instead of two addresses. (It already does this for dev==tap, so it isn't a big deal). "tun" devices on Linux (or other unixes) are point-to-point and don't have a subnet mask, but that isn't a big deal at all. To make it work, set the remote address to anything in the subnet (it really doesn't matter what) and create a route to the subnet, with an appropriate subnet mask, which has the remote end of the pointopoint as the destination. It then all simply works. I can resurrect that patch if anyone is interested. See http://openvpn.net/archive/openvpn-devel/2004-07/msg00056.html and related messages. NeilBrown