On 07/27/2016 10:48 AM, Sam Betts (sambetts) wrote:
While discussing the proposal to add resource_class’ to Ironic nodes for
interacting with the resource provider system in Nova with Jim on IRC, I
voiced my concern about having a resource_class per node. My thoughts
were that we could achieve the behaviour we require by every Ironic node
resource provider having a "baremetal" resource class of which they can
own a maximum of 1. Flavor’s that are required to land on a baremetal
node would then define that they require at least 1 baremetal resource,
along with any other resources they require.  For example:

Resource Provider 1 Resources:
Baremetal: 1
RAM: 256
        CPUs: 4

Resource Provider 2 Resources:
Baremetal: 1
RAM: 512
        CPUs: 4

Resource Provider 3 Resources:
Baremetal: 0
RAM: 0
        CPUs: 0

(Resource Provider 3 has been used, so it has zero resources left)

 Given the thought experiment it seems like this would work great with
one exception, if you define 2 flavors:

Flavor 1 Required Resources:
Baremetal: 1
        RAM: 256

Flavor 2 Required Resources:
   Baremetal: 1
RAM: 512

Flavor 2 will only schedule onto Resource Provider 2 because it is the
only resource provider that can provide the amount of resources
required. However Flavor 1 could potentially end up landing on Resource
Provider 2 even though it provides more RAM than is actually required.
The Baremetal resource class would prevent a second node from ever being
scheduled onto that resource provider, so scheduling more nodes doesn’t
result on 2 instance on the same node, but it is an inefficient use of
resources.

To combat this inefficient use of resources, I wondered if it was
possible to add a flag to a resource provider to define that it is an
indivisible resource provider, which would prevent flavors that don’t
use up all the resources a provider provides from landing on that provider.

Hi Sam,

As Ed said, this isn't the direction we are going (in fact, it's essentially the situation we are trying to get ourselves *out of*). The new placement API has a resource provider record for each baremetal resource node that Ironic exposes to tenants. Each of those resource providers has an inventory record containing a total value of 1 for a resource class that identifies the type of baremetal hardware (the Ironic node class that is being currently introduced).

There are no inventory records for the VCPU or MEMORY_MB resource classes for any resource provider that is an Ironic baremetal resource node. The inventory is only a single unit of a dynamic resource class that matches the Ironic node class -- thus representing the indivisible nature of the baremetal resources.

Best,
-jay

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