On Fri, 16 Dec 2016 09:44:51 +0100, Henri Beauchamp wrote: > my viewer is therefore unafffected by that bug...
In fact, I had a doubt and checked: it was affected, but the fix took me exactly 3 minutes to perform (4 static variables in LLImageGL and LLViewerTexture that were S32 integers and that I made into S64 ones): compared to what it will take you to edit the templatized names in all files, I'd say that the demonstration of how templates can actually harm the maintainability of the code is done... Henri. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges