The funny thing is that over in some forums there is the usual thread about what comes after 2.9.x, which the knowing have explained *can* be 2.10, 2.11, and so on because the version does not comprise the parts of a single decimal number.
Then you guys screw us up by going to 3.x sheesh. ponzu On Wed, Aug 10, 2011 at 5:48 PM, Oz Linden (Scott Lawrence) < o...@lindenlab.com> wrote: > > We have completed our latest build for 3.0.0 (238157) and it's available > for download here: > > https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates > > We'd love to have you try it out - doing the things you normally do in > Second Life and provide us with feedback. Once you've had a chance to try > this out, this build will become the next release into our beta channel. We > have created a meta issue in jira for you to attach any bug you find > https://jira.secondlife.com/browse/VWR-26648. In addition, if you should > discover a mesh issue, VWR bug creation now has a Mesh component available. > Some important facts about this viewer: > > > - Mesh support. This build will allow you to upload and see meshes on > supported regions of aditi and agni (previous viewers will show meshes as > prims). > - Currently regions in the magnum and "Secondlife RC Mesh" channels > have mesh support. > - On supported regions where you have build permissions, mesh upload > can be accessed via the Build->Upload->Model... option. A L$ fee will be > charged for uploads, with the size of the fee determined by the complexity > of the model. > - Your account must be mesh enabled before uploading; the requirements > for this are that your account has payment info on file, and that you have > completed a questionnaire related to intellectual property issues as they > apply to mesh. If you are not yet mesh enabled, the model upload dialog > will > provide a link to the questionnaire. > - See http://wiki.secondlife.com/wiki/Mesh for more information about > mesh. > > > Thank you for your interest in making our viewer experience better. If you > have any questions, please feel free to either post them in our Mesh Forums > http://community.secondlife.com/t5/Mesh/bd-p/Mesh or join us at our > office hours > http://wiki.secondlife.com/wiki/Content_Creation,_Mesh_Import,_Scripting_User_Group. > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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