Hi AK, This was indeed why I quoted the words "play" and "game" and "players" in my first message.
I share your view, and it doesn't sound to me "fringe" in the least. /esc On 07/11/2010 18:29, a...@skyhighway.com wrote: > Excuse me, brief word from the lunatic fringe, here. Some of us aren't so > giddy about the idea everyone has that SL is a "game" and what we do there > is "play" that game. i wouldn't be making this noise that most of y'all > probably consider "embarrassing," or maybe like being the bad trip at a > big party except that: for one, i know for sure i'm not the only one out > here on the edge (or over it, whatever); for two, i hate to see the > potential SL has being reduced by a lack of concern for more "serious" > attention; and three, i think that trying to think of all the people who > use SL - and might use it for whatever if it wasn't only treated like a > game - as getting more out of it if people developing it would try to > think out of the game box. > > Y'know what, i'll bet that a long time before meat people walk on Mars > virtual people will have been there getting real comfortable with the > place. Like that. There's lots more. But i think mostly if development > thinks like some users might be real serious about all this stuff, then > development might be less inclined to make decisions to tell users what > they want and try to force them to use it, and more inclined to listen to > users and always be sure they have what they want. It's a better business > model, for real. > > 'k, thx for listening. Have a fun day!! > > - AK > > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > How was this set of issues with "display names" not predictable or > difficult to forsee? > > I recommend that LL allow all LL developers to down tools and just > "play" second life straight for one entire month and get a real Second > Life for themselves - "players" of the game know that that will inform > every thought and action, and lead to much better mutual understanding. > Everyone seems so totally disconnected from everyone else in terms of > agenda, that I think a shared experience (that is, after all what SL is > all about) is genuinely the only cure. > > IMHO :) > > /esc > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > > > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges