There's a GUI editor, but last I checked, only LL employees and a select few really know how to use it; The manual is still in some LL wiki somewhere.

Rob

On 10/6/2010 3:56 PM, SuezanneC Baskerville wrote:
There's a bunch of xml files in the Second Life program folder, for one example, floater_tools.xml, which is for the build editor.

I know that we can modify these by editing the text files and restarting SL to see the changes we have made.

Are they designed by creating text files from scratch or is there any kind of GUI design editor involved, or any other kind of aid or assistance that increases designer efficiency about repeated edit-text-restart-SL cycles?

If so what it the GUI designer or design helper called?

There used to be an "Edit UI" mode in 1.x viewers, that showed pixel offsets and I think allowed you to move interface elements while running SL. Is this mode still available in 2.x viewers?

I wanting to see if the build editor can be made into a compact, long thin bar instead of big rectangle that is always in the way.



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