There's a GUI editor, but last I checked, only LL employees and a
select few really know how to use it; The manual is still in some LL
wiki somewhere.
Rob
On 10/6/2010 3:56 PM, SuezanneC Baskerville wrote:
There's a bunch of xml files in the Second Life program folder, for
one example, floater_tools.xml, which is for the build editor.
I know that we can modify these by editing the text files and
restarting SL to see the changes we have made.
Are they designed by creating text files from scratch or is there any
kind of GUI design editor involved, or any other kind of aid or
assistance that increases designer efficiency about repeated
edit-text-restart-SL cycles?
If so what it the GUI designer or design helper called?
There used to be an "Edit UI" mode in 1.x viewers, that showed pixel
offsets and I think allowed you to move interface elements while
running SL. Is this mode still available in 2.x viewers?
I wanting to see if the build editor can be made into a compact, long
thin bar instead of big rectangle that is always in the way.
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