Missed one: "Client-side scripting REST/HTTP doc sample" - https://lists.secondlife.com/pipermail/opensource-dev/2010-March/001050.html
This was the basis for https://jira.secondlife.com/browse/SNOW-375 Ricky Cron Stardust On Fri, Sep 24, 2010 at 3:54 PM, Ricky <kf6...@gmail.com> wrote: > Please read these threads for the discussions we had on the types and > limits of various plugin schemes: > * "Client-side scripting in Snowglobe" - > https://lists.secondlife.com/pipermail/opensource-dev/2010-February/000088.html > * "Consensus? was: Client-side scripting in Snowglobe" - > https://lists.secondlife.com/pipermail/opensource-dev/2010-February/000167.html > * "Client Plugin System Design" - > https://lists.secondlife.com/pipermail/opensource-dev/2010-March/000624.html > > There are many useful ideas and documented pitfalls to avoid. With > due consideration of these conversations many of the expected > issues/fears can be "headed off at the pass" you might say. > > Ricky > Cron Stardust > > On Fri, Sep 24, 2010 at 3:14 PM, Brandon Husbands <xot...@gmail.com> wrote: >> I have already started work on a plugin system with embeded mono. Which you >> expose methods to the api.. This allows anyone to use any CLI language to >> create plugins. >> >> I can post more info on this later. A tad bit busy at the moment. >> >> On Fri, Sep 24, 2010 at 4:20 PM, malachi <mala...@tamzap.com> wrote: >>> >>> i for one particularly love this idea. i think there should be a way for >>> the default LL issued viewer to be a plain jane for every user client. but >>> allow third party devs to create plugins that do whatever they want. the >>> idea of the radar and ao are amazing. but dont stop there. there are tons >>> of things that average users DO NOT use in the client already. LL could >>> simply remove those items and offer them as plugins. i am for this idea of >>> modularity 100%. my only question is where do we start? >>> >>> On Fri, 24 Sep 2010 13:57:16 -0400, miss c <miss_c...@yahoo.com> wrote: >>> >>> > Would it be a plausible feature in the future to have the code accept >>> > third >>> > party plug-ins instead of creating whole new viewers? Then have a Third >>> > party >>> > directory approved plug-in list. As I mentioned before, my husband is >>> > making an >>> > external installer for people that may have difficulty installing skins >>> > into the >>> > new viewer, this will be a directory that all skin designers can add >>> > their skins >>> > to. Wouldn't it be better to have a RLV plug in or an AO plug in, or a >>> > radar >>> > plugin that displays distance, then have to add all that to each >>> > viewer? I do >>> > realize that there may be some things that Linden Lab might not want to >>> > add to >>> > their code but if its switched to a plug in system, people can pick and >>> > choose >>> > which additional features they prefer without having whats considered >>> > competing >>> > iewers. >>> > >>> > TY >>> > >>> > Miss >>> > >>> > >>> > >>> >>> >>> -- >>> Using Opera's revolutionary e-mail client: http://www.opera.com/mail/ >>> _______________________________________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>> Please read the policies before posting to keep unmoderated posting >>> privileges >> >> >> >> -- >> ------------------------------------------------------------------------------------------------------------------------------- >> This email is a private and confidential communication. Any use of email may >> be subject to the laws and regulations of the United States. You may not >> Repost, Distribute nor reproduce any content of this message. >> ------------------------------------------------------------------------------------------------------------------------------- >> ------------------------------------------------------------------------------------------------------------------------------- >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges