How about bbeing able to just type it in? Why a slider, or mouse wheel, which is inaccurate? How about being able to type it in chat?
On 08/22/2010 12:19 AM, a...@skyhighway.com wrote: > !! YES !! If all i had to do was mouse up over the camera widget and roll > the scroll button i would be *soooooo* happy! Serious. i mean, Henri's > Cool VL innovation is great! And i think that even if it were a mouse > wheel scrollable widget it should still have some kinda additional text > box to it where numbers can be typed in. But to be able to look around > like that would be MEGA-AWESOME!! (Just like opening your eyes *really* > wide...!!) > > - AK > > I probably use the draw-distance slider more often than any other UI > widget. I'd probably map it to my mouse's scroll-wheel, if I could. > > On 22/08/2010 10:31 AM, Suz Dollar wrote: >>> This is one concept that I have wanted for at least four years in SL. I >>> change draw distance multiple times a day depending on where I"m >>> visiting. Many of my own estate regions I can use a full powered 512 >>> draw distance. Going to my public sandbox, however, requires an instant >>> drop to 128 or lower. Visiting my old 'hometown' of Caledon, mandates >>> the same. And I have to be honest, the places I can still use 512 draw >>> distance with viewer 2.x has dropped dramatically. I now usually can't >>> use higher than 256 yet have been assured since the first beta release >>> that there should be no performance difference between 1.23 and 2.x with >>> regard to graphics. An easily accessible way to change draw distance >>> would be awesome. I'm also frustrated that its so much harder with the >>> slider to hit the magic numbers: 64, 96, 128, 256.... you get the idea. >>> But if the slider were at least out on the main UI somewhere, my own >>> preference being up in the navigation area, but anywhere directly >>> accessible, would be AWESOME. >>> >>> Char >>> >>> >>> a...@skyhighway.com wrote: >>>>> There was some talk lately about draw distance. i mentioned that > from my >>>>> place if i have my draw distance turned up over about 150 i can almost >>>>> count on crashing when i tp. i'm really sorry i can't describe the >>>>> problem any better than that. If someone wants to tell me how i could >>>>> understand it better, i'd love to listen? >>>>> >>>>> Anyway, i mentioned in mail to this list that it would be really > cool if >>>>> there were an onscreen widget like the movement& camera controls that >>>>> made draw distance a lot easier to change. Please forgive me for not >>>>> having already figured out how to do that myself. Just sayin' tho, it >>>>> would be really nice if, like for instance, Snowglobe had either a > mouse >>>>> gesture, keyboard short cut, or onscreen widget (all three?) for > rapidly, >>>>> easily changing draw distance, i think it's a function that lots of >>>>> people would use heavily. i know there's performance concerns, but if, >>>>> for instance, the onscreen widget included a simple performance bar >>>>> indicator that went down as the draw distance was turned up, that would >>>>> communicate pretty well to all the people who didn't know better for >>>>> whatever reason. >>>>> >>>>> The tp crash i get is just one more reason to make the setting easy to >>>>> deal with. Besides, to me it seems like such a natural part of camera >>>>> controls that i don't know why it's not there already? If it was me >>>>> adding the feature i'd put it in the camera controls widget. i'd been >>>>> using SL for several months before i even realized that draw > distance was >>>>> configurable. >>>>> >>>>> Thanks for listening! >>>>> >>>>> _______________________________________________ >>>>> Policies and (un)subscribe information available here: >>>>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>>>> Please read the policies before posting to keep unmoderated posting > privileges >>>>> >>>>> >>> _______________________________________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>> Please read the policies before posting to keep unmoderated posting > privileges >>> > -- Tateru Nino http://dwellonit.taterunino.net/ > _______________________________________________ Policies and (un)subscribe > information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges