I probably use the draw-distance slider more often than any other UI 
widget. I'd probably map it to my mouse's scroll-wheel, if I could.

On 22/08/2010 10:31 AM, Suz Dollar wrote:
> This is one concept that I have wanted for at least four years in SL. I
> change draw distance multiple times a day depending on where I"m
> visiting. Many of my own estate regions I can use a full powered 512
> draw distance. Going to my public sandbox, however, requires an instant
> drop to 128 or lower. Visiting my old 'hometown' of Caledon, mandates
> the same. And I have to be honest, the places I can still use 512 draw
> distance with viewer 2.x has dropped dramatically. I now usually can't
> use higher than 256 yet have been assured since the first beta release
> that there should be no performance difference between 1.23 and 2.x with
> regard to graphics. An easily accessible way to change draw distance
> would be awesome. I'm also frustrated that its so much harder with the
> slider to hit the magic numbers: 64, 96, 128,  256.... you get the idea.
> But if the slider were at least out on the main UI somewhere, my own
> preference being up in the navigation area, but anywhere directly
> accessible, would be AWESOME.
>
> Char
>
>
> a...@skyhighway.com wrote:
>> There was some talk lately about draw distance.  i mentioned that from my
>> place if i have my draw distance turned up over about 150 i can almost
>> count on crashing when i tp.  i'm really sorry i can't describe the
>> problem any better than that.  If someone wants to tell me how i could
>> understand it better, i'd love to listen?
>>
>> Anyway, i mentioned in mail to this list that it would be really cool if
>> there were an onscreen widget like the movement&  camera controls that
>> made draw distance a lot easier to change.  Please forgive me for not
>> having already figured out how to do that myself.  Just sayin' tho, it
>> would be really nice if, like for instance, Snowglobe had either a mouse
>> gesture, keyboard short cut, or onscreen widget (all three?) for rapidly,
>> easily changing draw distance,  i think it's a function that lots of
>> people would use heavily.  i know there's performance concerns, but if,
>> for instance, the onscreen widget included a simple performance bar
>> indicator that went down as the draw distance was turned up, that would
>> communicate pretty well to all the people who didn't know better for
>> whatever reason.
>>
>> The tp crash i get is just one more reason to make the setting easy to
>> deal with.  Besides, to me it seems like such a natural part of camera
>> controls that i don't know why it's not there already?  If it was me
>> adding the feature i'd put it in the camera controls widget.  i'd been
>> using SL for several months before i even realized that draw distance was
>> configurable.
>>
>> Thanks for listening!
>>
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-- 
Tateru Nino
http://dwellonit.taterunino.net/

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