I probably use the draw-distance slider more often than any other UI widget. I'd probably map it to my mouse's scroll-wheel, if I could.
On 22/08/2010 10:31 AM, Suz Dollar wrote: > This is one concept that I have wanted for at least four years in SL. I > change draw distance multiple times a day depending on where I"m > visiting. Many of my own estate regions I can use a full powered 512 > draw distance. Going to my public sandbox, however, requires an instant > drop to 128 or lower. Visiting my old 'hometown' of Caledon, mandates > the same. And I have to be honest, the places I can still use 512 draw > distance with viewer 2.x has dropped dramatically. I now usually can't > use higher than 256 yet have been assured since the first beta release > that there should be no performance difference between 1.23 and 2.x with > regard to graphics. An easily accessible way to change draw distance > would be awesome. I'm also frustrated that its so much harder with the > slider to hit the magic numbers: 64, 96, 128, 256.... you get the idea. > But if the slider were at least out on the main UI somewhere, my own > preference being up in the navigation area, but anywhere directly > accessible, would be AWESOME. > > Char > > > a...@skyhighway.com wrote: >> There was some talk lately about draw distance. i mentioned that from my >> place if i have my draw distance turned up over about 150 i can almost >> count on crashing when i tp. i'm really sorry i can't describe the >> problem any better than that. If someone wants to tell me how i could >> understand it better, i'd love to listen? >> >> Anyway, i mentioned in mail to this list that it would be really cool if >> there were an onscreen widget like the movement& camera controls that >> made draw distance a lot easier to change. Please forgive me for not >> having already figured out how to do that myself. Just sayin' tho, it >> would be really nice if, like for instance, Snowglobe had either a mouse >> gesture, keyboard short cut, or onscreen widget (all three?) for rapidly, >> easily changing draw distance, i think it's a function that lots of >> people would use heavily. i know there's performance concerns, but if, >> for instance, the onscreen widget included a simple performance bar >> indicator that went down as the draw distance was turned up, that would >> communicate pretty well to all the people who didn't know better for >> whatever reason. >> >> The tp crash i get is just one more reason to make the setting easy to >> deal with. Besides, to me it seems like such a natural part of camera >> controls that i don't know why it's not there already? If it was me >> adding the feature i'd put it in the camera controls widget. i'd been >> using SL for several months before i even realized that draw distance was >> configurable. >> >> Thanks for listening! >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> >> > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > -- Tateru Nino http://dwellonit.taterunino.net/ _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges