Daniel wrote: > Kevin wrote: > > We have already seen that SL content have been > ilicaly moved to different worlds Include the old google one, IMVU or > whats it called. I'm sure that blue panet stuff have loots of copied sl > content. > > ----- > > If you are referring to "Blue Mars", they do not have lots of anything yet, > since it is still early beta, but I tested moving objects from SL to Blue > Mars early on. It is possible, but not easy, since you have to convert prims > to editable polygons in some 3D program, and textures from .tga to .dds > format. > The tga to dds is quite simple, Textues are not tga in the pipe either, convertions could easy be done by any extractions tool. I have seen work to take xml lists form sl into 3d programs.
> The texture settings beyond the filename (repeats, glow, etc) are entirely > different, and scripts are in LUA language rather than LSL, so are not > compatible. > Noone yet talked about copying scripts, it the langugaes are repotlu similat there wil be convertions thou. Why becase good content creators wil work on many markets and wil need the tools for this. > So the work involved is a significant fraction of what it takes to create an > item from scratch, and to do it you need the kind of knowledge a content > creator > needs to have. > > To limit (but not 100% prevent) illicit content from flooding their world, > they are: > > - using encrypted 7zip archives to deliver content to end users > But the encryption key is stored at the computer reciving the data, so this only protects the transfer, it's the same as using https in terms of security. But apperently they have been folling someone that it will protect content for the end user. > - only allow registered developers to upload content and cash out > - require renting a shop to sell items > - do not have user-to-user item transfer > > How successful these limits are remains to be seen. > The three last can have an impact, impact like on the other closed world, EvE Online etc. Sure they get users but possibilities get limited very much as well. I hope we don't get any limitaitons like that on second life. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges