On Fri, Mar 12, 2010 at 9:13 AM, Jeff Eastman <j...@windwardsolutions.com> wrote: > I'm new to this project and have been trying to build Snowglobe 2.0 on > my Snow Leopard Mac. The download process went fairly smoothly until I > got to actually running the XCode build. At that point I found many, > many incorrect OS version dependencies (to OSX 10.4) that I had to fix > one artifact at a time. As I believe the project structure was built by > running develop.py I wonder if there is a global way to fix the OS > dependency so that, the next time I update my source, I won't have to do > the tedious editing by hand. > > Now I have a hard build failure attempting to open > /linden/indra/build-darwin-i386/llplugin/slplugin/RelWithDebInfo/SLPlugin, > which does not exist. Any ideas on what I've done wrong?
With XCode 3.2, as provided by Snow Leopard, you will find that manually setting the compiler version to gcc 4.0 will make most of your problems go away. (Project->Project Settings->Compiler Version->GCC 4.0) You do need the 10.4 sdk installed as well. That's an option when running the XCode installer. I'm not sure it's part of the default. For running from the debugger, it may help you to create ~/.gdbinit containing: handle SIGUSR1 noprint nostop pass If any of these were the missing piece for you, and if they weren't on the wiki, please do help with any updates. If you still see bits missing after reconfiguring and trying the above, there may be more to fix. Let us know if that's the case too? _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges