I'm new to this project and have been trying to build Snowglobe 2.0 on my Snow Leopard Mac. The download process went fairly smoothly until I got to actually running the XCode build. At that point I found many, many incorrect OS version dependencies (to OSX 10.4) that I had to fix one artifact at a time. As I believe the project structure was built by running develop.py I wonder if there is a global way to fix the OS dependency so that, the next time I update my source, I won't have to do the tedious editing by hand.
Now I have a hard build failure attempting to open /linden/indra/build-darwin-i386/llplugin/slplugin/RelWithDebInfo/SLPlugin, which does not exist. Any ideas on what I've done wrong? Jeff _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges