Or at least the ability to disable them if the object is no-mod. On Thu, Mar 11, 2010 at 5:41 AM, Lear Cale <lear.c...@gmail.com> wrote:
> On Thu, Mar 11, 2010 at 7:18 AM, Carlo Wood <ca...@alinoe.com> wrote: > > On Wed, Mar 10, 2010 at 03:51:31AM -0800, Ann Otoole wrote: > >> If you guys want to really help then give us the ability to disable > scripts by > >> attachment creator name. There are certain products that cause problems. > Made > >> by people LL props up as shining examples of how creators should be BTW > lmao. > > This would be a really bad idea, because there are plenty of full-perm > freebies from reputable, sensible content creators that anyone could > easily turn into a resource hogs, sullying those creators' names. > This would be an easy way to torpedo a competitor. I vote a > resounding "no". > > Instead, we need the ability to delete scripts from objects even if > they're no-mod, as we used to have. > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges