Argent Stonecutter wrote: > >> If someone is scheduled to appear in a sim a week from now, then it >> doesn�t matter if it takes 1 to 6 days to download, cache, and rez a >> prim locally on the 7th day of the scheduled meeting. > > Given the way SL works, and the way people use it, this is an > extremely unlikely scenario: > > * You're scheduling a meeting 7 days ahead. > * There's not going to be any need to rez any prims that aren't > already in the sim at any time during the meeting. > ** Or less than 7 days before the meeting. > ** Including attachments.
SL4B... SL5B... SL6B... 3 examples, it's already likely Let's add "burning man" event... so that is how many more sims! All "static" objects easily list as pre-scheduled distributable physics. Evolved functionality could include static objects attached to avatars, as they reserve space (by sign-up, rsvp, etc.) Evolved functionality on scripted objects that are not interactive are eligible for selection (to pre-schedule distribution). Passive effects that avatars do not affect are also eligible. Sounds and animations are also eligible for the pre-scheduled list. This chapter continues.... _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges