On Wed, 22 Nov 2023 20:44:58 GMT, Marius Hanl <mh...@openjdk.org> wrote:
>> Hi, >> >> I did open the bug report. Some notes to this PR: >> >> My colleagues and I are able to reproduce this bug regularly, even though it >> takes sometimes up to 3 or 4 weeks until the D3DERR_DEVICEHUNG error shows >> up. We are currently evaluating two versions of fixes, but until now we do >> not have any results. I will post them as soon as I got them. >> >> Version 1 (this version): Based on the observation, that the >> TestCooperativeLevel/CheckDeviceState method returns D3D_OK again after >> about 20 - 60 seconds, the reinitialize is called after the first time the >> state is returning D3D_OK. The 'isHung' flag stores the information until >> then. >> >> Version 2: calls reinitialize directly after D3DERR_DEVICEHUNG has been >> returned. Basically >> if (hr == D3DERR_DEVICEREMOVED || hr == D3DERR_DEVICEHUNG ) { .. } >> >> I did not modify the validatePresent method, as for our workaround (see >> ticket) it was not necessary. At least the native call swapchain->present >> dows not return that error code >> (https://learn.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-present). >> I did not look decisively into all the native calls behind >> D3DRTTexture#readPixels. >> >> As I said I will post the results (prism.verbose output) for the 2 versions >> later as a base for discussions. > > modules/javafx.graphics/src/main/native-prism-d3d/D3DContext.cc line 761: > >> 759: TraceLn1(NWT_TRACE_INFO, " device %d has been removed", >> adapterOrdinal); >> 760: break; >> 761: case D3DERR_DEVICEHUNG: > > you probably need to adjust the copyright here as well done ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/1199#discussion_r1406649156