On Fri, 7 May 2021, Quentin Schulz wrote: > Hi Robert, > > No SDK expert here, so as usual, to be taken with a grain of salt. > > On Fri, May 07, 2021 at 09:11:37AM -0400, Robert P. J. Day wrote: > > > > almost certainly a silly question as i'm still poring over the > > mechanics of standard SDK creation, but if i define a perfectly normal > > image, then build the corresponding SDK with: > > > > $ bitbake -c populate_sdk my_image > > > > is the resulting SDK populated based on the entire contents of the > > target image? that is, if i subsequently add a new package to the > > target and rebuild the SDK, will the new SDK now contain the > > corresponding content from that newly-added package? (i'm just about > > to test this with a build but that's going to take over an hour on > > this server. *sigh* ...) > > > > I think you're mixing SDK and eSDK. AFAIU so far, you're looking for > an eSDK. An SDK just gives you the minimal toolchain and associated > tools, to be able to compile something. I would go as far as saying > it's basically what a PC distro package for cross-compile with gcc > is doing.
... snip ... i suspect you're right, i've been reading both sections in the SDK manual and have probably just started mixing them up. i swear, once i figure out how it all works, i'll rewrite the manual. :-) rday
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