On Fri, 7 May 2021, Quentin Schulz wrote:

> Hi Robert,
>
> No SDK expert here, so as usual, to be taken with a grain of salt.
>
> On Fri, May 07, 2021 at 09:11:37AM -0400, Robert P. J. Day wrote:
> >
> >   almost certainly a silly question as i'm still poring over the
> > mechanics of standard SDK creation, but if i define a perfectly normal
> > image, then build the corresponding SDK with:
> >
> >   $ bitbake -c populate_sdk my_image
> >
> > is the resulting SDK populated based on the entire contents of the
> > target image? that is, if i subsequently add a new package to the
> > target and rebuild the SDK, will the new SDK now contain the
> > corresponding content from that newly-added package? (i'm just about
> > to test this with a build but that's going to take over an hour on
> > this server. *sigh* ...)
> >
>
> I think you're mixing SDK and eSDK. AFAIU so far, you're looking for
> an eSDK. An SDK just gives you the minimal toolchain and associated
> tools, to be able to compile something. I would go as far as saying
> it's basically what a PC distro package for cross-compile with gcc
> is doing.

  ... snip ...

i suspect you're right, i've been reading both sections in the SDK
manual and have probably just started mixing them up. i swear, once i
figure out how it all works, i'll rewrite the manual. :-)

rday
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