Hi Alex,
On 6/10/20 4:25 PM, Alexander Kanavin wrote:
On Wed, 10 Jun 2020 at 04:10, Yu, Mingli <mingli...@windriver.com
<mailto:mingli...@windriver.com>> wrote:
Hi Alex and Denys,
On 6/10/20 5:50 AM, Denys Dmytriyenko wrote:
> +1
>
> The commit message should explain "why" and not "what", as "what"
can be
> easily understood from the code itself.
In fact, the DISTRO_FEATURES setting shouldn't affect native build.
Initially this patch is used to fix below error when opengl not defined
in DISTRO_FEATURES in my build environment.
$ bitbake virglrenderer-native
virglrenderer-native was skipped: missing required distro feature
'opengl' (not in DISTRO_FEATURES)
This is not an error, but expected behavior. virglrenderer-native only
works when opengl is in DISTRO_FEATURES and should be skipped otherwise.
Does it mean the DISTRO_FEATURES setting also affects the native build?
If so, please ignore this patch.
Thanks,
Alex
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