> I'm having some trouble with some code I'm using in Unity with C#.
While you may be using C#, the underlying code is still C++. It's quite clear
that you have some atoms with NULL residues (i.e., they don't have residues
set) and there are possibly some residues with NULL atoms. (Don't trust PDB
files. Period.)
I'd do some "defensive programming" and make sure the GetResidue() returns a
real pointer,etc.
Hope that helps,
-Geoff
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