On Tue, 2021-03-23 at 22:21 -0400, Willem de Bruijn wrote: > On Mon, Mar 22, 2021 at 1:12 PM Paolo Abeni <pab...@redhat.com> wrote: > > On Mon, 2021-03-22 at 09:42 -0400, Willem de Bruijn wrote: > > > On Sun, Mar 21, 2021 at 1:01 PM Paolo Abeni <pab...@redhat.com> wrote: > > > > Currently the UDP protocol delivers GSO_FRAGLIST packets to > > > > the sockets without the expected segmentation. > > > > > > > > This change addresses the issue introducing and maintaining > > > > a per socket bitmask of GSO types requiring segmentation. > > > > Enabling GSO removes SKB_GSO_UDP_L4 from such mask, while > > > > GSO_FRAGLIST packets are never accepted > > > > > > > > Note: this also updates the 'unused' field size to really > > > > fit the otherwise existing hole. It's size become incorrect > > > > after commit bec1f6f69736 ("udp: generate gso with UDP_SEGMENT"). > > > > > > > > Fixes: 9fd1ff5d2ac7 ("udp: Support UDP fraglist GRO/GSO.") > > > > Signed-off-by: Paolo Abeni <pab...@redhat.com> > > > > --- > > > > include/linux/udp.h | 10 ++++++---- > > > > net/ipv4/udp.c | 12 +++++++++++- > > > > 2 files changed, 17 insertions(+), 5 deletions(-) > > > > > > > > /* > > > > * Following member retains the information to create a UDP > > > > header > > > > * when the socket is uncorked. > > > > @@ -68,7 +68,10 @@ struct udp_sock { > > > > #define UDPLITE_SEND_CC 0x2 /* set via udplite setsockopt > > > > */ > > > > #define UDPLITE_RECV_CC 0x4 /* set via udplite setsocktopt > > > > */ > > > > __u8 pcflag; /* marks socket as UDP-Lite if > > > > > 0 */ > > > > - __u8 unused[3]; > > > > + __u8 unused[1]; > > > > + unsigned int unexpected_gso;/* GSO types this socket can't > > > > accept, > > > > + * any of SKB_GSO_UDP_L4 or > > > > SKB_GSO_FRAGLIST > > > > + */ > > > > > > An extra unsigned int for this seems overkill. > > > > Should be more clear after the next patch. > > > > Using an explicit 'acceptable GSO types' field makes the patch 5/8 > > quite simple. > > > > After this patch the 'udp_sock' struct size remains unchanged and even > > the number of 'udp_sock' cachelines touched for every packet is > > unchanged. > > But there is opportunity cost, of course. Next time we need to add > something to the struct, we will add a new cacheline. > > A 32-bit field for just 2 bits, where 1 already exists does seem like > overkill. > > More importantly, I just think it's less obvious code than a pair of fields > > accepts_udp_l4:1, > accepts_udp_fraglist:1, > > Local sockets can only accept the first, as there does not exist an > interface to pass along the multiple frag sizes that a frag_list based > approach might have. > > Sockets with encap_rcv != NULL may opt-in to being able to handle either. > > I think explicit code will be more maintainable.
ok > At the cost of > perhaps two branches instead of one, admittedly. But that seems > premature optimization. well, if it don't hurt too much your eyes, something along the following could save udp_sock space and code branches: rejects_udp_l4_fraglist:2; #define SKB_GSO_UDP_L4_SHIFT (NETIF_F_GSO_UDP_L4_BIT - NETIF_F_GSO_SHIFT) static inline bool udp_unexpected_gso(struct sock *sk, struct sk_buff *skb) { BUILD_BUG_ON(1 << SKB_GSO_UDP_L4_SHIFT != SKB_GSO_UDP_L4); BUILD_BUG_ON(1 << (SKB_GSO_UDP_L4_SHIFT + 1) != SKB_GSO_FRAGLIST); return skb_is_gso(skb) && skb_shinfo(skb)->gso_type & (udp_sk(sk)->rejects_udp_l4_fraglist << SKB_GSO_UDP_L4_SHIFT); } (not sure if /me runs/hides ;) /P