On Fri, Aug 30, 2019 at 4:54 AM Eric Dumazet <eric.duma...@gmail.com> wrote: > > > > On 8/29/19 9:26 PM, Willem de Bruijn wrote: > > > SO_REUSEPORT was not intended to be used in this way. Opening > > multiple connected sockets with the same local port. > > > > But since the interface allowed connect after joining a group, and > > that is being used, I guess that point is moot. Still, I'm a bit > > surprised that it ever worked as described. > > > > Also note that the default distribution algorithm is not round robin > > assignment, but hash based. So multiple consecutive datagrams arriving > > at the same socket is not unexpected. > > > > I suspect that this quick hack might "work". It seemed to on the > > supplied .c file: > > > > score = compute_score(sk, net, saddr, sport, > > daddr, hnum, dif, sdif); > > if (score > badness) { > > - if (sk->sk_reuseport) { > > + if (sk->sk_reuseport && !sk->sk_state != > > TCP_ESTABLISHED) {
This won't work for a mix of connected and connectionless sockets, of course (even ignoring the typo), as it only skips reuseport on the connected sockets. > > > > But a more robust approach, that also works on existing kernels, is to > > swap the default distribution algorithm with a custom BPF based one ( > > SO_ATTACH_REUSEPORT_EBPF). > > > > Yes, I suspect that reuseport could still be used by to load-balance incoming > packets > targetting the same 4-tuple. > > So all sockets would have the same score, and we would select the first > socket in > the list (if not applying reuseport hashing) Can you elaborate a bit? One option I see is to record in struct sock_reuseport if any port in the group is connected and, if so, don't return immediately on the first reuseport_select_sock hit, but continue the search for a higher scoring connected socket. Or do return immediately, but do this refined search in reuseport_select_sock itself, as it has a reference to all sockets in the group in sock_reuseport->socks[]. Instead of the straightforward hash. Steve, Re: your point on a scalable QUIC server. That is an interesting case certainly. Opening a connected socket per flow adds both memory and port table pressure. I once looked into an SO_TXONLY udp socket option that does not hash connected sockets into the port table. In effect receiving on a small set of listening sockets (e.g., one per cpu) and sending over separate tx-only sockets. That still introduces unnecessary memory allocation. OTOH it amortizes some operations, such as route lookup. Anyway, that does not fix the immediate issue you reported when using SO_REUSEPORT as described.