On Thu, Sep 13, 2018 at 02:24:03PM -0700, Joe Stringer wrote: > On Thu, 13 Sep 2018 at 14:22, Alexei Starovoitov > <alexei.starovoi...@gmail.com> wrote: > > > > On Thu, Sep 13, 2018 at 02:17:17PM -0700, Joe Stringer wrote: > > > On Thu, 13 Sep 2018 at 14:02, Alexei Starovoitov > > > <alexei.starovoi...@gmail.com> wrote: > > > > > > > > On Thu, Sep 13, 2018 at 01:55:01PM -0700, Joe Stringer wrote: > > > > > On Thu, 13 Sep 2018 at 12:06, Alexei Starovoitov > > > > > <alexei.starovoi...@gmail.com> wrote: > > > > > > > > > > > > On Wed, Sep 12, 2018 at 5:06 PM, Alexei Starovoitov > > > > > > <alexei.starovoi...@gmail.com> wrote: > > > > > > > On Tue, Sep 11, 2018 at 05:36:36PM -0700, Joe Stringer wrote: > > > > > > >> This patch adds new BPF helper functions, bpf_sk_lookup_tcp() and > > > > > > >> bpf_sk_lookup_udp() which allows BPF programs to find out if > > > > > > >> there is a > > > > > > >> socket listening on this host, and returns a socket pointer > > > > > > >> which the > > > > > > >> BPF program can then access to determine, for instance, whether > > > > > > >> to > > > > > > >> forward or drop traffic. bpf_sk_lookup_xxx() may take a > > > > > > >> reference on the > > > > > > >> socket, so when a BPF program makes use of this function, it must > > > > > > >> subsequently pass the returned pointer into the newly added > > > > > > >> sk_release() > > > > > > >> to return the reference. > > > > > > >> > > > > > > >> By way of example, the following pseudocode would filter inbound > > > > > > >> connections at XDP if there is no corresponding service > > > > > > >> listening for > > > > > > >> the traffic: > > > > > > >> > > > > > > >> struct bpf_sock_tuple tuple; > > > > > > >> struct bpf_sock_ops *sk; > > > > > > >> > > > > > > >> populate_tuple(ctx, &tuple); // Extract the 5tuple from the > > > > > > >> packet > > > > > > >> sk = bpf_sk_lookup_tcp(ctx, &tuple, sizeof tuple, netns, 0); > > > > > > > ... > > > > > > >> +struct bpf_sock_tuple { > > > > > > >> + union { > > > > > > >> + __be32 ipv6[4]; > > > > > > >> + __be32 ipv4; > > > > > > >> + } saddr; > > > > > > >> + union { > > > > > > >> + __be32 ipv6[4]; > > > > > > >> + __be32 ipv4; > > > > > > >> + } daddr; > > > > > > >> + __be16 sport; > > > > > > >> + __be16 dport; > > > > > > >> + __u8 family; > > > > > > >> +}; > > > > > > > > > > > > > > since we can pass ptr_to_packet into map lookup and other helpers > > > > > > > now, > > > > > > > can you move 'family' out of bpf_sock_tuple and combine with > > > > > > > netns_id arg? > > > > > > > then progs wouldn't need to copy bytes from the packet into tuple > > > > > > > to do a lookup. > > > > > > > > > > If I follow, you're proposing that users should be able to pass a > > > > > pointer to the source address field of the L3 header, and assuming > > > > > that the L3 header ends with saddr+daddr (no options/extheaders), and > > > > > is immediately followed by the sport/dport then a packet pointer > > > > > should work for performing socket lookup. Then it is up to the BPF > > > > > program writer to ensure that this is the case, or otherwise fall back > > > > > to populating a copy of the sock tuple on the stack. > > > > > > > > yep. > > > > > > > > > > have been thinking more about it. > > > > > > since only ipv4 and ipv6 supported may be use size of bpf_sock_tuple > > > > > > to infer family inside the helper, so it doesn't need to be passed > > > > > > explicitly? > > > > > > > > > > Let me make sure I understand the proposal here. > > > > > > > > > > The current structure and function prototypes are: > > > > > > > > > > struct bpf_sock_tuple { > > > > > union { > > > > > __be32 ipv6[4]; > > > > > __be32 ipv4; > > > > > } saddr; > > > > > union { > > > > > __be32 ipv6[4]; > > > > > __be32 ipv4; > > > > > } daddr; > > > > > __be16 sport; > > > > > __be16 dport; > > > > > __u8 family; > > > > > }; > > > > ... > > > > > You're proposing something like: > > > > > > > > > > struct bpf_sock_tuple4 { > > > > > __be32 saddr; > > > > > __be32 daddr; > > > > > __be16 sport; > > > > > __be16 dport; > > > > > __u8 family; > > > > > }; > > > > > > > > > > struct bpf_sock_tuple6 { > > > > > __be32 saddr[4]; > > > > > __be32 daddr[4]; > > > > > __be16 sport; > > > > > __be16 dport; > > > > > __u8 family; > > > > > }; > > > > > > > > I think the split is unnecessary. > > > > I'm proposing: > > > > struct bpf_sock_tuple { > > > > union { > > > > __be32 ipv6[4]; > > > > __be32 ipv4; > > > > } saddr; > > > > union { > > > > __be32 ipv6[4]; > > > > __be32 ipv4; > > > > } daddr; > > > > __be16 sport; > > > > __be16 dport; > > > > }; > > > > > > > > that points directly into the packet (when ipv4 options are not there) > > > > and bpf_sk_lookup_tcp() uses 'size' argument to figure out ipv4/ipv6 > > > > family. > > > > > > Needs to be subtly different, the 'sport'/'dport' offset would be > > > wrong in the IPv4 case otherwise: > > > > ahh. right. > > > > > > > > We could take my definitions above and do the following if we want to > > > try to type the helper definition: > > > > > > union bpf_sock_tuple { > > > struct bpf_sock_tuple4 t4; > > > struct bpf_sock_tuple6 t6; > > > }; > > > > yes. sounds great to me. Much better than 'void *' in the helper. > > Could even do something like this: > > $ cat foo.c > #include <linux/types.h> > > struct bpf_sock_tuple { > union { > struct { > __be32 saddr; > __be32 daddr; > __be16 sport; > __be16 dport; > } ipv4; > struct { > __be32 saddr[4]; > __be32 daddr[4]; > __be16 sport; > __be16 dport; > } ipv6; > }; > };
both solutions look fine. I'd go with whichever one is cleaner looking from bpf prog pov. Both probably need some casting of skb->data pointer.