On Thu, Sep 13, 2018 at 01:55:01PM -0700, Joe Stringer wrote: > On Thu, 13 Sep 2018 at 12:06, Alexei Starovoitov > <alexei.starovoi...@gmail.com> wrote: > > > > On Wed, Sep 12, 2018 at 5:06 PM, Alexei Starovoitov > > <alexei.starovoi...@gmail.com> wrote: > > > On Tue, Sep 11, 2018 at 05:36:36PM -0700, Joe Stringer wrote: > > >> This patch adds new BPF helper functions, bpf_sk_lookup_tcp() and > > >> bpf_sk_lookup_udp() which allows BPF programs to find out if there is a > > >> socket listening on this host, and returns a socket pointer which the > > >> BPF program can then access to determine, for instance, whether to > > >> forward or drop traffic. bpf_sk_lookup_xxx() may take a reference on the > > >> socket, so when a BPF program makes use of this function, it must > > >> subsequently pass the returned pointer into the newly added sk_release() > > >> to return the reference. > > >> > > >> By way of example, the following pseudocode would filter inbound > > >> connections at XDP if there is no corresponding service listening for > > >> the traffic: > > >> > > >> struct bpf_sock_tuple tuple; > > >> struct bpf_sock_ops *sk; > > >> > > >> populate_tuple(ctx, &tuple); // Extract the 5tuple from the packet > > >> sk = bpf_sk_lookup_tcp(ctx, &tuple, sizeof tuple, netns, 0); > > > ... > > >> +struct bpf_sock_tuple { > > >> + union { > > >> + __be32 ipv6[4]; > > >> + __be32 ipv4; > > >> + } saddr; > > >> + union { > > >> + __be32 ipv6[4]; > > >> + __be32 ipv4; > > >> + } daddr; > > >> + __be16 sport; > > >> + __be16 dport; > > >> + __u8 family; > > >> +}; > > > > > > since we can pass ptr_to_packet into map lookup and other helpers now, > > > can you move 'family' out of bpf_sock_tuple and combine with netns_id arg? > > > then progs wouldn't need to copy bytes from the packet into tuple > > > to do a lookup. > > If I follow, you're proposing that users should be able to pass a > pointer to the source address field of the L3 header, and assuming > that the L3 header ends with saddr+daddr (no options/extheaders), and > is immediately followed by the sport/dport then a packet pointer > should work for performing socket lookup. Then it is up to the BPF > program writer to ensure that this is the case, or otherwise fall back > to populating a copy of the sock tuple on the stack.
yep. > > have been thinking more about it. > > since only ipv4 and ipv6 supported may be use size of bpf_sock_tuple > > to infer family inside the helper, so it doesn't need to be passed > > explicitly? > > Let me make sure I understand the proposal here. > > The current structure and function prototypes are: > > struct bpf_sock_tuple { > union { > __be32 ipv6[4]; > __be32 ipv4; > } saddr; > union { > __be32 ipv6[4]; > __be32 ipv4; > } daddr; > __be16 sport; > __be16 dport; > __u8 family; > }; ... > You're proposing something like: > > struct bpf_sock_tuple4 { > __be32 saddr; > __be32 daddr; > __be16 sport; > __be16 dport; > __u8 family; > }; > > struct bpf_sock_tuple6 { > __be32 saddr[4]; > __be32 daddr[4]; > __be16 sport; > __be16 dport; > __u8 family; > }; I think the split is unnecessary. I'm proposing: struct bpf_sock_tuple { union { __be32 ipv6[4]; __be32 ipv4; } saddr; union { __be32 ipv6[4]; __be32 ipv4; } daddr; __be16 sport; __be16 dport; }; that points directly into the packet (when ipv4 options are not there) and bpf_sk_lookup_tcp() uses 'size' argument to figure out ipv4/ipv6 family.