On Thu, Mar 24, 2016 at 3:01 PM, Ben Greear <gree...@candelatech.com> wrote:
> I have an application that creates two pairs of veth devices.
>
> a <-> b       c <-> d
>
> b and c have a raw packet socket opened on them and I 'bridge' frames
> between b and c to provide network emulation (ie, configurable delay).
>

IIUC, you create two raw sockets in order to bridge these two veth pairs?
That is, to receive packets on one socket and deliver packets on the other?


>
> I put IP 1.1.1.1/24 on a, 1.1.1.2/24 on d, and then create a UDP connection
> (using policy based routing to ensure frames are sent on the appropriate
> interfaces).
>
> This is user-space only app, and kernel in this case is completely
> unmodified.
>
> The commit below breaks this feature:  UDP frames are sniffed on both a and
> d ports
> (in both directions), but the UDP socket does not receive frames.
>
> Using normal ethernet ports, this network emulation feature works fine, so
> it is
> specific to VETH.
>
> A similar test with just sending UDP between a single veth pair:  e <-> f
> works fine.  Maybe it has something to do with raw packets?
>

Yeah, I have the same feeling. Could you trace kfree_skb() to see
where these packets are dropped? At UDP layer?

Thanks.

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